首页 / 国际专利分类库 / 人类生活必需 / 运动;游戏;娱乐活动 / 纸牌、棋盘或轮盘赌游戏;利用小型运动物体的室内游戏;其它游戏 / 棋盘游戏;抽彩游戏 (由游戏者挪动有数字记号的棋子为特征的竞赛、通行比赛或障碍比赛入 A63F 9/14)
序号 专利名 申请号 申请日 公开(公告)号 公开(公告)日 发明人
21 Joist game implement JP2133286 1986-02-04 JPS6232983A 1987-02-12 RICHIYAADO EICHI NORAN
22 JPS58501613A - JP50289082 1982-09-20 JPS58501613A 1983-09-29
23 GAME PLATFORM AND GAME CARDS THEREOF EP13827842.9 2013-07-30 EP2882507A1 2015-06-17 Grinold, Itzhak
It is provided a game platform which includes a receiving board, a magnetic board fixedly hosting magnetic elements, and means for positioning of the magnetic board in a predetermined position. Each magnetic element has either a north polarity or a south polarity facing the receiving board. The receiving board receives a game card at a predetermined position. The game card has sites for receiving magnetic game pieces. The game pieces are distinguishable in accordance with their magnetic polarity by a non-magnetic distinctive feature, like color, shape, weight, scale, and external texture. For determining its position, the magnetic board has a far state and a close state relative to the receiving board, and a spacing mechanism switches between the far state and the close state. The receiving board and the magnetic board are positioned coaxially around a common axis, around which magnetic board is free to rotate. In six equally spaced rotational positions, the magnetic board is locked to a predetermined rotational position. The game card includes closed boundaries shaped for determining its position, site marks for the game pieces, a game content associated to the site marks, and an aligning mark for selecting a desired rotational position.
24 Game piece for fighting game and fighting game set EP13184395.5 2013-09-13 EP2711060A1 2014-03-26 Nakayama, Takuya; Kitsugi, Kaori; Yano, Kosuke

A game piece (20) for a fighting game is movable on a surface when an external force is applied to the game piece (20), and includes a mount (30), and a figurative body (70) provided on the mount (30) and having attack means (60) for overturning a game piece (20) of an opponent. The mount (30) includes a front portion that protrudes to the front with respect to a support position on the mount (30) for the figurative body (70), a front side portion that protrudes to at least one of the left and right from the front portion, and side portions, at least a portion of one of the side portions provided with the protruding front side portion being located at a position close to the support position with respect to a protruding end of the front side portion.

25 Transport eines Objekts über eine Oberfläche EP12173324.0 2009-10-30 EP2527016A3 2013-04-17 Krägeloh, Stefan; Popp, Harald; Bernhard, Josef; Sporer, Thomas; Brix, Sandra; Lutzky, Manfred; Gayer, Marc; Fuchs, Harald

Ein Grundgedanke der vorliegenden Anmeldung besteht darin, dass es in dem Fall des Bestimmens einer Lage des Objekts (10) auf der Oberfläche möglich ist, auch Transportmechanismen für den Transport des Objekts auf der Oberfläche einzusetzen, die zu weniger reproduzierbaren Transportbewegungen führen, da die Regelung direkt auf Basis der beobachteten Bewegung im Vergleich zur gewünschten Bewegung durchgeführt werden kann. Ausführungsbeispiele unter Verwendung von Druckluft, Magnetismus und/oder Biegewellen werden beschrieben.

26 Brettspiel EP08017789.2 2008-10-10 EP2047892A1 2009-04-15 Hertlein, Thomas

Die Erfindung betrifft einen Bausatz für ein Gesellschaftsspiel, der aus den Bauteilen besteht:

a) eine das Spielfeld 1 aufweisende oder tragende Spielunterlage, die als starre oder flexible Platte oder Matte ausgebildet sein kann,

b) Spielfiguren 5 mit daran vorzugsweise lösbar angeordneten Spielsteine-Aufnahmebehälter 6,

c) Spielsteine 7, zur Anordnung in dem Spielsteine-Aufnahmebehälter 6 der Spielfigur 5,

d) Anweisungskarten 3 und

e) Würfelstein 8

Die Spielfiguren 5 sind so ausgebildet, daß sie auf dem Spielfeld 1 der Spielunterlage, und zwar auf den Spielfiguren-Positionsfeldern 2 positionierbar sind. Die Anweisungskarten 3 sind so ausgebildet, daß sie auf dem Spielfeld 1 der Spielunterlage, und zwar auf Karten-Stapelfeldern 3 stapelweise positionierbar sind. Die Spielsteine-Aufnahmebehälter 6 sind so ausgebildet, daß in dem Spielsteine-Aufnahmebehälter 6 jeweils mehrere Spielsteine 7 anordenbar sind und die Spielsteine 7 in den Aufnahmebehälter 6 einbringbar und aus dem Aufnahmebehälter 6 entnehmbar sind.

27 Basket box for containing a game, including a black-board EP00200086.7 2000-01-11 EP1023927B1 2008-03-26 Quercetti, Alessandro
28 Basket box for containing a game, including a black-board EP00200086.7 2000-01-11 EP1023927A3 2001-03-28 Quercetti, Alessandro

A basket-like box (1) intended to contain elements for a game which requires a black-board (6), the black-board (6) also serving as a cover for the box (1), and this latter on its turn serving as a support for keeping the black-board (6) in a working position. To the rear part of the box there are sideways pivoted (at 9) the end portions of two levers (10), to the opposite end portions of which is pivoted (at 8) the black-board (6), whereby when the black-board (6) is lowered it places itself onto the opening edge of the box (1), thus forming the cover thereof, whereas the raised black-board (6) rests onto the box edge (4), and it is kept in working position. The upper side edges (4) of the box (1) are shaped with a series of teeth (4) which enable obtaining different stable working positions of the black-board (6) resting on said teeth (4). The front end portions of the levers (10) are provided with spring latches (11) suitable for co-operating with stops (2) of the box edges in order to keep the black-board (6) in its position of closed cover until said latches (11) are opened in order to allow opening the box (1). The black-board (6) can be overturned for being exploited on both its faces.

29 Basket box for containing a game, including a black-board EP00200086.7 2000-01-11 EP1023927A2 2000-08-02 Quercetti, Alessandro

A basket-like box (1) intended to contain elements for a game which requires a black-board (6), the black-board (6) also serving as a cover for the box (1), and this latter on its turn serving as a support for keeping the black-board (6) in a working position. To the rear part of the box there are sideways pivoted (at 9) the end portions of two levers (10), to the opposite end portions of which is pivoted (at 8) the black-board (6), whereby when the black-board (6) is lowered it places itself onto the opening edge of the box (1), thus forming the cover thereof, whereas the raised black-board (6) rests onto the box edge (4), and it is kept in working position. The upper side edges (4) of the box (1) are shaped with a series of teeth (4) which enable obtaining different stable working positions of the black-board (6) resting on said teeth (4). The front end portions of the levers (10) are provided with spring latches (11) suitable for co-operating with stops (2) of the box edges in order to keep the black-board (6) in its position of closed cover until said latches (11) are opened in order to allow opening the box (1). The black-board (6) can be overturned for being exploited on both its faces.

30 Apparatus for playing a game for one or more players EP88309474.0 1988-10-11 EP0313247B1 1992-06-10 Barnes, David; Sharp, Alick Miles
31 Game board EP86201263.0 1986-07-18 EP0216400A1 1987-04-01 Sypal, Bohumil B.

A game board apparatus for two or more players, having a central token movement area (4) of adjacent vertically and ho­rizontally aligned rows of spaces, which spaces may be in any form and/or shape, as desired, with a plurality of spa­ced groupings of spaces forming pairings of token start (8) and token finish areas (10). A plurality of distinctive game tokens (12) are provided, representing individual players, for movement between the pairs of start and finish areas through the central token area. The game is played using a die, num­bered cards or a spinner (2a,2b,2c) to determine the distance of mo­vement of a player's tokens for each player's turn, game reward units (28) associated with predetermined spaces on the central token movement area of the board and chance taking apparatus for determining the movement of tokens of the players or the disposition of game reward units. This basic game format permits a multitude of different themes and game variations.

32 RÄUMLICHES, LOGISCHES GESELLSCHAFTSSPIEL EP82902825.0 1982-09-20 EP0088782A1 1983-09-21 PEREDY, Imre
Le jeu est constitué par des corps réguliers rotatifs et par des groupes de corps fixés rotativement dans les cavités de ces corps. Ces groupes présentent des éléments de corps rabattables. Une caractéristique de l'invention est à voir dans le fait que les corps réguliers rotatifs sont des disques et que la forme des groupes de corps qui peut leur être donnée est celle de prismes quadrangulaires, pentagonaux ou triangulaires, ou celle d'un cylindre ou d'une sphère ou autres. Ces corps rotatifs sont mutuellement reliés par liaison élastique et portent sur leurs faces extérieures des couleurs, des chiffres, des images, des codes ou d'autres symboles qui y sont disposés soit de manière adhérente soit de manière échangeable. Lorsqu'on fait tourner les corps rotatifs, des variations sans fin de la configuration peuvent être réalisés. Peuvent aussi leur être adjoints des corps additonnels munis de couleurs, images, codes, etc. Une variante avantageuse du jouet consiste en ce qu'il est pourvu de pieds à l'instar d'une table. Le jouet est également muni d'organes d'arrêt pour permettre d'effectuer un arrêt lors de la rotation des disques rotatifs et/ou des groupes de corps.
33 ゲームシステム及びゲームの制御方法 JP2016051750 2016-01-21 JPWO2017126092A1 2018-06-28 宮野 裕之; 菅井 太治
ゲームシステムにおいて、表示制御部は、複数のベット可能対象をそれぞれ示す複数のベット可能位置を表示するベット対象表示部と、複数のベット可能位置のうち、第1の抽選により選択された位置をジャックポットの当選位置として強調して表示するジャックポット当選位置表示部と、複数のベット可能位置のうち、第2の抽選により決まる位置と、前記ジャックポットの当選位置とに応じて、前記ジャックポットに当選したことを表示する当選通知部とを表示するように制御する。より興趣性の高いゲームに関する技術を提供する。
34 ボードゲームシステム等 JP2016199428 2016-10-07 JP2018060473A 2018-04-12 倉林 修一
【課題】既存の静電容量式のタッチパネルをボードゲームのボードとして利用可能なシステムを提供する。
【解決手段】静電容量の変化を検出することにより複数のタッチ位置を検出可能な静電容量式タッチパネルをボードとして用いるボードゲームシステム10であって、タッチパネルを備える電子装置100と、タッチパネル上に載置して用いられ、少なくとも一部が導電部から構成される1又は複数のゲーム用駒200と、を備える。導電部は、接触面においては非導電部又は空隙を介して隔てて配置され、ゲーム用駒がタッチパネル上に載置された場合において、ユーザにより導電部が触れられない場合は接触面の導電部の接触位置において所定量以上の静電容量の変化を生じさせず、かつユーザにより導電部が触れられた場合は接触面の導電部の接触位置において所定量以上の静電容量の変化を生じさせるものであり、電子装置は、ゲーム用駒を認識し、移動状態を決定する。
【選択図】図1
35 表面にわたる物体の輸送 JP2013240095 2013-11-20 JP5852630B2 2016-02-03 シュテファン・クラエゲロー; ハラルド・ポップ; ヨーゼフ・ベルンハルド; ハラルド・フッハス; マルク・ガイエル; マンフレッド・ルツキー; トーマス・スポレル; ザンドラ・ブリックス
36 パズルゲームセット JP2015004790 2015-09-18 JP3202206U 2016-01-28 森 啓
【課題】
筆記式パズルで筆記具を使うことによる欠点を補い、年少者や高齢者などもゲーム感覚で楽しくプレーすることができる安価なパズルゲームセットを提供する。
【解決手段】
筆記具の代わりに、直方体の上面に数字又は文字(以下文字と称す)を表示し、側面に表示の文字と関連づけられた、升目を埋める候補の文字又は文字群を配した文字駒と、問題用紙を置いてその上でプレーすることも出来る升目を有する並べ台と、収納箱をセットにした、軽量で携帯にも便利なパズルゲームセット。
【選択図】図8
37 Game piece for match game and match game set JP2012211550 2012-09-25 JP2014064713A 2014-04-17 NAKAYAMA TAKUYA; KITSUGI YOSHIORI; YANO KOSUKE
PROBLEM TO BE SOLVED: To provide game pieces for an interesting match game further suited to a match game, and a match game set.SOLUTION: Game pieces 20 for a match game can move on a surface by receiving application of external force, and each comprises: a pedestal 30; and a figure 70 provided on the pedestal 30 and having attack means 60 for overturning a game piece 20 of an opponent. The pedestal 30 has a front portion that protrudes forward a support part of the figure 70 on the pedestal 30, and a front side part that protrudes from the front part towards at least any one of the left/right. At least a part of a side part where the protruding front side part is present is located at a position closer to the support part than the protrusion end of the front side part. This configuration makes the pedestal hard to overturn when moving forward, however, when receiving an attack, the pedestal 30 is liable to overturn sideways. Consequently, the game piece can smoothly move and a win/failure of the match is easily concluded, so that the game progresses at a favorable tempo.
38 Object transportation over surface JP2013240093 2013-11-20 JP2014057873A 2014-04-03 STEFAN KRAEGELOH; HARALD POPP; JOSEF BERNHARD; HARALD FUCHS; MARC GAYER; MANFRED LUTZKY; THOMAS SPORER; SANDRA BRIX
PROBLEM TO BE SOLVED: To provide a system for an object transportation over a surface, such as a transportation a game piece over a game board.SOLUTION: A system for transporting an object 10 on a surface over a surface 12 comprises: a plurality of magnetic coils 90 distributed along the surface 12 so as to create a magnetic dipole having an axis normal to the surface 12 and made controllable independently of each other; means for determining the position of the object on the surface; and means for controlling the magnetic coils distributed along the surface, to bring the object closer to a desired position on the surface.
39 How to play the game using the game piece, the game piece JP2008519020 2006-07-06 JP4846797B2 2011-12-28 昌幸 三浦; 功一 大山; 恒和 石原
40 Face toy JP2001002338 2001-04-19 JP3081207U 2001-10-26 研二 堀越; 正義 窪田
(57)【要約】 【課題】現在の子供のためにアレンジを施したメンコ玩具の提供。 【解決手段】メンコ本体1aとメンコ本体に着脱可能な錘部材2により構成され、メンコ本体1aは板状であり、錘部材2を落下しないように装着可能な取付部9を少なくとも1つ以上有する。
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