序号 专利名 申请号 申请日 公开(公告)号 公开(公告)日 发明人
101 Game playing apparatus US386291 1995-02-09 US5588654A 1996-12-31 Carl E. Voigt, IV; Cheung K. Chow
A compact game playing apparatus that is easy to carry and use when traveling. The apparatus contains an elongate sheet coupled to two spindles. A plurality of game playing surfaces are printed on the elongate sheet, and rotation of the spindles operate to align a selected one of these game playing surfaces with a window in the apparatus housing. A-magnet attracting metal surface is positioned below the exposed game playing surface so that game pieces, which include magnets, may be placed on the game playing surface without being inadvertently displaced. The housing further contains an integral die throwing apparatus, and an integral drawer for holding game pieces when not in use.
102 Combination ferrous metal-edged game pieces and magnetic removal wand US325931 1994-10-19 US5553849A 1996-09-10 Carolyn S. Slone; Jeanna K. Slone; Marjorie J. Moreland
The present invention relates to a combination of game pieces having a ferrous metal member on a peripheral edge or surrounding the periphery thereof, and a magnetic wand for lifting the pieces from a playing board or surface. Because the pieces themselves are not magnetized, they will not adhere to one another when they are either placed on a game board, or in storage. However, the ferrous metal edging on the game tiles allows them to be easily lifted and removed from a playing board or surface.
103 Magnetic bingo board US67554 1993-05-23 US5478084A 1995-12-26 Yuri Itkis
A transparent bingo card overlays a magnetic indicator board. The bingo numbers on the card are marked with a magnetic wand that darkens the area of the magnetic indicator board immediately underneath the bingo number. All marks are erased at the start of new bingo game by an eraser magnet sliding inside of the indicator board. The indicator board incorporates a microprocessor that optically tracks all cards being played by reading data marks on the transparent bingo board.
104 Self-setting game board device US118444 1993-09-07 US5413352A 1995-05-09 Andre M. Persidsky; Maxim D. Persidsky
The present invention relates to a game board device, more specifically to a chessboard game device having self-setting capability for its game pieces. Disclosed are five different embodiments of chessboard game devices having the capability of automatically setting-up chess pieces on their chessboards. The third preferred embodiment has a chessboard with a magnetically attractive surface covered by a chessboard sticker, and two holders on either side of a game box, with 16 compartments arranged in two rows of eight in each holder. Each holder contains either black or white chess pieces in its compartments in an inverted position and each chess piece has a magnet disposed in its base. The compartments are arranged to match the starting positions on the chessboard, so that when the chessboard is placed upside-down over the holders, the magnetic bases of the inverted chess pieces make contact with the appropriate squares on the chessboard, and are magnetically attached. When the chessboard is raised, the chess pieces are lifted together with the chessboard out the their compartments. The chessboard is then rotated 180 degrees by hand into its upright position and placed on a tabletop. During play, captured chess pieces are immediately deposited upside-down Into their appropriately labeled compartments as a process for preparing the chessboard to be reset for the next game.The first and second embodiments utilize a split chessboard design where each chessboard half lifts inverted magnetic chess pieces by pivoting action. The fourth and fifth embodiments do not require magnetic attachment means.
105 Magnetic game system US238014 1988-08-29 US5016888A 1991-05-21 Donald B. Huston; William L. Rackow
An improved magnetic game system according to the invention includes a magnetically attractable layer which has the same shape as a game track on the board's surface. The magnetically attractable layer is made of, for example, particles such as iron particles dispersed in a layer of a cross-linked, flexible polymeric material, such as an acrylic resin. The resulting board has improved durability and may be economically manufactured.
106 Means and method of a game board for receiving magnetic pieces US405568 1989-09-08 US5005841A 1991-04-09 Alan B. Klick
A new and improved game board for use as a receiver for magnetized game pieces. The game board comprises a metallic wire screen embedded between two layers of flexible plastic.
107 Sensory games US305352 1989-02-01 US4981300A 1991-01-01 Eric E. Winkler
A sensory electronic game which includes a board having a number of defined positions each provided with an isotropic field sensor such as a reed switch which has open and closed positions depending upon the presence or absence of a magnetic field, and two sets of playing pieces. All pieces have a magnet with its N-S axis substantially upright to provide a magnetic field which will open or close the sensor when a piece is positioned on the associated board position. To avoid a lack of detection if one piece is quickly replaced by another piece, the pieces of one set have the N pole facing downwardly whilst the pieces of the other set have the S pole facing downwardly. Then, by detecting the opening and closing of the sensors including momentary open and closed positions during capture or replacement of a piece of one set by a piece of another set, movement of pieces can be determined.
108 Trading property card game with grouping valued score cards and markers US465333 1990-01-16 US4979750A 1990-12-25 Eugene Endrody
This invention relates to card games in which cards are traded and in which scores that depend on the combination of cards held by a player are tallied by means of score cards and markers. The score cards have charts with values and cross-reference multipliers by which the value of each of a player's card's is determined by references to other related cards that he may possess. The cards are traded by a system of offers and acceptances, credits and debts. The current state of a player's hand of cards is tracked by markers located on squares of each player's score card corresponding to the particular cards held. The value of the combination of his current cards, and of possible combinations that he may be able to acquire by trading, are calculated by the player consulting his score card. The markers and the score cards are preferably magnetically engagable, in order to allow the score cards to function properly when held up by the player in a position that conceals the player's combination from the other players. The cards can be made to represent commodities, industries, real estate holdings, or any other property that might be traded in the real world and that might have differing values depending on the collateral property held by the owner.
109 Method of playing a magnetic checkers game US226629 1988-08-01 US4861039A 1989-08-29 E. Lakin Phillips; Bernardino Romero
A checkers game having two sets of twelve square pieces played on a sixty-four square board. Each checker of one set has a positive magnetic pole imbedded in one vertical side face. Each checker of the other set having a negative magnetic pole imbedded in one vertical side face. An opponent's checker is captured by moving an attacking checker adjacent an opponent's checker and successfully orienting the attacking checker piece such that its magnetic pole directly faces the opposite magnetic pole of the opponent's checker piece thereby causing a magnetic attraction. The two players make alternative moves by moving one square forward, sideways, back, diagonally, rotating a piece ninety or one hundred-eighty degrees, or over an adjacent piece in a jump. The play continues until one player removes all the checkers of his opponent.
110 Board game US788973 1977-04-19 US4083564A 1978-04-11 Teruo Matsumoto
A board game combining both skill and chance including a plurality of playing pieces provided with rotatably mounted carriages having surfaces thereof provided with multiple indicia indicating the number of moves that the playing pieces are permitted to make and magnets, a playing surface divided into a plurality of contiguous areas on which the playing pieces are positioned and along which the playing pieces move, and a plurality of magnets positioned below the playing surface and arranged in a pre-determined pattern to attract the magnets of the playing pieces to rotate the carriages and the indicia different degrees as the playing pieces are moved from one area to another so as to continuously change the number of moves that the same playing pieces may make depending on their positions on the playing surface.
111 Magnetic game board and playing pieces US677970 1976-04-19 US4034980A 1977-07-12 Ken Edward Sniderman
A game board having two playing surfaces each symmetrically divided into a plurality of like regions which are arranged to form rows, columns, and diagonals of the regions in the fashion of a checkerboard. The game is played by moving pieces having bar magnets therein about the regions. Some regions have bar magnets thereunder which either repel or attract the pieces. The game provides for automatic, in place, flipping of pieces which are repelled and for reprogramming of the positions of the magnets in the board.
112 Board game apparatus US38569673 1973-08-06 US3876207A 1975-04-08 JONES WILLIAM JERRY
An amusement and educational game having a master game board divided into a number of outlined areas with a movable chance indicator means operable for indicating one of the outlined areas in response to a playing operation and including a predetermined character representation divided into a number of parts. Certain of the outlined areas on the master game board provide a support for a number of the separated parts of the predetermined character representation and certain other of the outlined areas include additional instructions which are to be performed by a player. The game includes a number of individual player game boards having an outline of the predetermined character representation. The master game board and the player game boards are provided with magnetic attraction means for maintaining the separated parts of the predetermined character representation in predetermined positions thereon. A game is played by each of the players receiving an individual player game board, with each player sequentially effecting movement of the chance indicator means and selecting a part from an indicated area in response to the motion of the chance indicator means ceasing and placing the selected part on the outline of the character representation on the player game board. Each of the players sequentially repeats movement of the chance indicator means and selects a part until one of the players assembles a complete character representation on his individual player game board.
113 Game board with magnetic game pieces US3680865D 1970-03-09 US3680865A 1972-08-01 DAVIS GROVER M
A game construction played on a game board having alternate paths of movement for the game pieces wherein the game pieces each include an axial center with oppositely disposed vertically arranged N-S magnets 180* apart such that when one game piece moves over another game piece capture or repulsion between the game pieces will occur depending on the orientation of the game pieces. The dice is used to indicate the number of positions each player may move during each turn and the player may turn his game piece a quarter or a half of a turn as a part of his move to give him proper orientation to capture his oppnent''s game piece. The game pieces may be of any shape and may have visual identification means to indicate magnet orientation and location. The game may be played on game boards of a variety of designs including a checkers type board or a space station board wherein a center earth launching station is provided for a starting point for the game pieces in moving along launching paths intersecting orbital paths about the earth starting station.
114 Device for amusement or educational purposes comprising magnetically attractable marker means US3479034D 1966-12-20 US3479034A 1969-11-18 WAGNER HEINZ
115 Bingo board with magnetic shutters US78151558 1958-12-19 US3012787A 1961-12-12 ERTEL EDWIN H E
116 Game boards US33454153 1953-02-02 US2708580A 1955-05-17 ROSS HAMILTON
117 Magnetic playing pieces US25169151 1951-10-17 US2665913A 1954-01-12 LUDVIK HLAVAC
118 Magnetic game board and cover therefor US61349245 1945-08-30 US2511774A 1950-06-13 GOLDSMITH ROBERT H
119 Game block of nonmagnetizable material having a magnetizable strip concealed in one end thereof US64386346 1946-01-28 US2474365A 1949-06-28 MUNN ELVIN R
120 Electromagnetic checkerboard US62089545 1945-10-08 US2472916A 1949-06-14 MOON JAMES M
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