41 |
AN ACCESSORY FOR A BALL GAME |
PCT/IB2004000585 |
2004-03-04 |
WO2004078265B1 |
2004-12-23 |
FOURIE LOUIS JOHANNES BRENDAN |
An accessory (30) for a ball game includes hand engaging means or a hand receptor (32, 34) for receiving a hand of a user of the accessory, and a ball striking formation (14, 16) defining spaced, opposed outwardly facing ball striking surfaces (18, 20) on opposed sides of the hand receptor. |
42 |
WHEEL GAME WITH HOLES |
PCT/US2012036592 |
2012-05-04 |
WO2012158373A4 |
2013-03-14 |
MONOPOLI DONALD |
Outdoor and indoor rolling games, game box stations ramps and methods of play where one or more participants physically rolls wheels towards a ramp which leads to a box, and a target area, such as circular hole or rectangular hole where player (s) accumulate points under selected playing rules. A station box can have a fold down ramp with an optional opening in the back of the box. Another station can have wheels and cooler in a hand truck arrangement. Another version can use a foldable ramp with removable inserts that allows the game to also be used with bean bags. |
43 |
AN ACCESSORY FOR A BALL GAME |
PCT/IB2004000585 |
2004-03-04 |
WO2004078265A3 |
2004-11-25 |
FOURIE LOUIS JOHANNES BRENDAN |
An accessory (30) for a ball game includes hand engaging means or a hand receptor (32, 34) for receiving a hand of a user of the accessory, and a ball striking formation (14, 16) defining spaced, opposed outwardly facing ball striking surfaces (18, 20) on opposed sides of the hand receptor. |
44 |
手套枪 |
CN201520231688.4 |
2015-04-16 |
CN204767132U |
2015-11-18 |
陈申 |
一手套枪,包含一手套,具有一手部开口,用于接收用户的一只手,一拇指开口,一小指开口,一无名指开口,一中指开口,和一食指开口。手套具有一相对于一手掌部分的手套顶部部分。在手套顶部部分上安装有一光束发射器。光束发射器是一种游戏武器,用于射出光束。有一开关主体,具有一开关。开关主体附着在手掌部分。有一标靶,具有一个或多个光束接收器,可接收来自枪上光束发射器的信号。 |
45 |
WHEEL GAME WITH HOLES |
PCT/US2012036592 |
2012-05-04 |
WO2012158373A3 |
2013-01-31 |
MONOPOLI DONALD |
Outdoor and indoor rolling games, game box stations ramps and methods of play where one or more participants physically rolls wheels towards a ramp which leads to a box, and a target area, such as circular hole or rectangular hole where player (s) accumulate points under selected playing rules. A station box can have a fold down ramp with an optional opening in the back of the box. Another station can have wheels and cooler in a hand truck arrangement. Another version can use a foldable ramp with removable inserts that allows the game to also be used with bean bags. |
46 |
TACTILE STRUCTURES |
PCT/US2007062945 |
2007-02-28 |
WO2007103679A2 |
2007-09-13 |
BONDI ANTHONY |
Described is a tactile structure having a plurality of tactile elements, the tactile elements providing tactile sensations for at least a portion of a user's body that is actively engaging the tactile protrusions. Furthermore, a plurality of tactile structures can be assembled to create a tactile system having multiple passageways. |
47 |
HUNTING GAME HAVING HUMAN AND ELECTROMECHANICAL PLAYERS |
PCT/US2005038578 |
2005-10-25 |
WO2006047599A2 |
2006-05-04 |
HENSEL EDWARD |
A hunting sport game is played in an interactive arena. The game is played by two or more sides of any size, one side having at least one human player in the arena, and the other side(s) having at least one electromechanical player. The players are provided with projection shooting weapons with which to attack opponents, which may include paintball discharging means, laser targeting means, low-voltage taser means, combinations thereof, and the like. Players, both human and electromechanical, that have been struck by a shot from an opponent's weapon are made known to the human players and are immediately disqualified from further participation in the game for at least a predetermined time. |
48 |
EDUCATIONAL BALANCING GAME |
US16008739 |
2018-06-14 |
US20180304150A1 |
2018-10-25 |
Alexandra Rose HUFFMAN |
The application provides for a system and method of playing an educational balancing game. An electronic game spinner is used to select a category to be tested, as well as a specific question within this category. Once the specific question has been selected, potential answers are shown on an electronic game board whereby a user must then use their body to select a circle containing an answer. The game board may also be constructed out of plastic, where the answers are fixed, however, the electronic game spinner scans a code on the game board so that appropriate questions are used with the printed answer selections. |
49 |
FLAG FOOTBALL SYSTEM |
US15945496 |
2018-04-04 |
US20180289138A1 |
2018-10-11 |
Jeffrey LEWIS |
Systems and methods described herein may provide an adjustable magnetic attachment force for flag football and for determining a location in flag football. In some embodiments, a system comprises a flag and a wearable item, wherein the flag and the wearable item are configured such that a magnetic attachment force exerted between a first connector and a second connector attaches the flag to the wearable item. In some embodiments, a set comprises one or more flags and one or more wearable items, wherein an adjustable magnetic attachment force attaching the flags and wearable items is adjusted by replacing one or more magnetic components. In some embodiments, a system comprising a flag and a wearable item is configured to detect that contact between a first connector and a second connector has been broken and to automatically indicate a location associated with the contact being broken. |
50 |
Disclub Golf: Disclub, Golfdisc & Discopter |
US15810005 |
2017-11-11 |
US20180093197A1 |
2018-04-05 |
Min Ming Tarng; Mei-Jech Lin; Eric Yu-Shiao Tamg; Alfred Yu-Chi Tamg; Angela Yu-Shiu Tamg; Huang-Chang Tang |
The Disclub Golf is to swivel the disclub to launch the golfdisc to fly. The golfdisc of has the nearly right triangle rim with straight bottom edge and triangle flap at the trail edge of the bottom edge. On the surface of rim, there are dimples to extend the flying distance of the golfdisc. There are smart phone, camera and video display, etc. embedded in the rim of golfdisc to be the head wearing discopter. The headwear discopter takes off from the head of the disc golfer to search the lost golfdisc in the golf course. The wrist-wearing monitor makes the remote surveillance with discopter. The disclub has the versatile combinations of straight pole and golf-style stick to adapt the different situations of disclub golf. The extendable disclub has the pole sliding inside the tube. There are joints for the self-portrait and golf-style disclub. |
51 |
FRAMEWORKS, DEVICES AND METHODOLOGIES CONFIGURED TO PROVIDE OF INTERACTIVE SKILLS TRAINING CONTENT, INCLUDING DELIVERY OF ADAPTIVE TRAINING PROGRAMS BASED ON ANALYSIS OF PERFORMANCE SENSOR DATA |
US15548091 |
2016-02-02 |
US20180021647A1 |
2018-01-25 |
Darren Wrigg |
The present invention relates to delivery of content that is driven by input from one or more performance sensor units, such as performance sensor units configured to monitor motion-based performances and/or audio-based performances. Embodiments of the invention include software and hardware, and associated methodologies, associated with the generation, distribution, and execution of such content. Attention is paid to implementations whereby performance sensor units provide input to an adaptive training program. |
52 |
System and method for a multi-stations sport game |
US14999251 |
2016-04-15 |
US20170296894A1 |
2017-10-19 |
Aung Min |
A system, method and device for a sport game are provided. The game utilizes a plurality of play articles, at least three stations cum goals or targets, a playground, a game controller device and a display device. The game is played by individual participant or participants wherein the rules of the game maintain a familiarity with an ancient puzzle game and is based on a mathematical formula of logarithmic scale where the play articles are moved around the stations by play participants to accrue points or goals and where the devices are incorporated with identification, tracking, data transmission, data processing, determination and data display capabilities to monitor and manage the game. The game provides physical, skill and cerebral challenges and is applicable to a plurality of normal sports wherein goal or target shooting is primal; the game can be played indoors or outdoors, for fun, exercise, training of sport skills, light or serious competition. |
53 |
Surface Marking System for Competitive Throwing and Training |
US14338486 |
2014-07-23 |
US20160023085A1 |
2016-01-28 |
Lawrence Joseph Hudack, III; Dawn R. Hudack |
Improvements in a marking system for use with competitively thrown objects such as discuses, shot puts, hammers and javelins. The marking system has a cavity which contains a marking agent which is automatically deposited from the cavity onto the ground when the thrown object hits the ground. The marking system is for competitive throwing and training to provide a system by the use of which the point of impact of a first object with a second object can be accurately, precisely, efficiently, durably, safely, and accountably marked on the second object by a marking agent born with the first object. The delivery mechanism can be implemented with various impacting objects including but not limited to discus, shot puts, hammers and javelins. This can be implemented in multiple fashions with each impacting object, including but not limited to centrally, radially, and circumferentially. |
54 |
System and method for recording objective base capture games, sports, or training exercise statistics |
US14695020 |
2015-04-23 |
US20150306493A1 |
2015-10-29 |
Ty Hart; Michael Hurowitz |
In accordance with some embodiments, a system for enabling real time capture of scenario data and a method of capturing participant statistics during a scenario with at least one participant. In operation the system has a first node capable of capturing scenario data and second node capable of receiving wireless data transmitted from the first node and transmitting the wireless data to a remote network. The system, and methods employing the system, are suitable for scenarios including training scenarios and paintball games, among other types of scenarios. |
55 |
Inflatable game field system |
US14116127 |
2011-05-06 |
US09149708B2 |
2015-10-06 |
Xing Chen |
An inflatable game field system includes at least two inflatable modules, at least one connecting pipeline and one air inlet system connected to blower(s). The inflatable modules are connected by the connecting pipeline, and the air inlet connects to one of the module at one end and connects to a blower at the other end, so that the air flow coming from the blower can move freely between the modules. This game field system can be setup in various locations, formed different field sizes and provide a safe game field. |
56 |
SPORTS TRAINING SYSTEM |
US14107238 |
2013-12-16 |
US20150165294A1 |
2015-06-18 |
Paul J. Wackerly |
The sports training system of the present invention is preferably used in association with the sport of basketball to improve a player's shooting and dribbling fundamentals. The system includes a tower positioned between the player shooting the ball and the basketball hoop. The tower requires the player to shoot the ball over the top of the tower. The act of shooting the ball over the tower requires the player to have a preferred release angle, which in turn, causes the ball to descend towards the hoop at a preferred entrance angle. The system also includes a pad configured to be stood upon by the player, which ensures that the player's feet are properly aligned with the basketball hoop. The system may also have a core training apparatus to improve a player's dribbling fundamentals by requiring the player to dribble the ball in a crouched athletic stance. |
57 |
Surface marking system for competitive throwing and training |
US13585845 |
2012-08-15 |
US08979680B2 |
2015-03-17 |
Lawrence Joseph Hudack, III |
A marking system for use with competitively thrown objects such as discuses, shot puts, hammers and javelins. The marking system has a cavity which contains a marking agent which is automatically deposited from the cavity onto the ground when the thrown object hits the ground. Other embodiments are describes and shown. |
58 |
ILLUMINATED GAME-PLAYING APPARATUSES AND GAMES |
US14281686 |
2014-05-19 |
US20140342857A1 |
2014-11-20 |
Christopher Gill |
A game-playing set including a striking device and a ball, and games for playing therewith, are disclosed. The ball includes a hollow spherical translucent outer shell and a smaller inner object loosely disposed within the outer shell. The inner object includes a first illumination element and a first inertia switch. The striking device includes a hollow translucent tube, a second illumination device rigidly disposed within the tube, and a second inertia switch. The first inertia switch is triggered by impact of the inner object against the outer shell to cause illumination of the first illumination element and the second inertia switch is triggered by an externally-applied impact against the tube to cause illumination of the second illumination element. |
59 |
Inflatable Game Field System |
US14116127 |
2011-05-06 |
US20140295980A1 |
2014-10-02 |
Xing Chen |
An inflatable game field system includes at least two inflatable modules, at least one connecting pipeline and one air inlet system connected to blower(s). The inflatable modules are connected by the connecting pipeline, and the air inlet connects to one of the module at one end and connects to a blower at the other end, so that the air flow coming from the blower can move freely between the modules. This game field system can be setup in various locations, formed different field sizes and provide a safe game field. |
60 |
Games apparatus |
US13813807 |
2011-08-04 |
US08814642B2 |
2014-08-26 |
Marco Boi |
Ball games apparatus for use by two or more players, comprises a playing wall with a plurality of targets arranged across at least one face of said playing wall, each target having a particular value associated therewith. In use, a player aims by kicking or throwing a ball or the like at the playing wall and scores points to the value of the target that is struck. The targets may correspond to balls of a conventional pool or snooker game, providing a similar scoring system to the table-based game but at the same time encouraging participation in physical activity. Added complexity is provided by means of ground markers randomly selected to denote which of a series of positions relative to the playing wall from which a player takes aim. |