序号 专利名 申请号 申请日 公开(公告)号 公开(公告)日 发明人
221 GOAL DETECTOR FOR DETECTION OF AN OBJECT PASSING A GOAL PLANE EP06706107.7 2006-03-09 EP1855766B1 2015-01-28 ESKILDSEN, Jørn
222 DISPOSITIF DE JEU FLOTTANT EP12709952.1 2012-02-22 EP2678083A1 2014-01-01 BOYER, Céline; HARPAGES, Antoine; ROLLAND, Yannick; SAUMUREAU, Damien
The invention relates to a floating game device (1) including a submerged portion (3), an above-water portion (2), and a floating element (4). The above-water portion comprises a first structure (5) and a first flexible surface (6) supported by the first structure, the floating element constitutes a waterline separating the submerged portion from the above-water portion, and the submerged portion includes a second structure (7) and a second flexible surface (8) supported by the second structure. An assembly means is configured to keep the first structure and the second structure assembled to the floating element in a plane forming an angle with the floating element, said floating element comprising a portion that is offset relative to the plane formed by the first and second structures. The second flexible surface is configured on the submerged portion so as to constitute a means for providing resistance in the water, the first and/or second flexible surfaces being attached to the portion of the floating element that is offset relative to the plane formed by the first and second structures.
223 RECREATION RANGE EP03739867.4 2003-07-29 EP1526899B1 2013-09-04 Clifford, Nicholas Guy
224 GAMES APPARATUS EP11754464.3 2011-08-04 EP2600947A1 2013-06-12 BOI, Mr. Marco
Ball games apparatus for use by two or more players, comprises a playing wall with a plurality of targets arranged across at least one face of said playing wall, each target having a particular value associated therewith. In use, a player aims by kicking or throwing a ball or the like at the playing wall and scores points to the value of the target that is struck. The targets may correspond to balls of a conventional pool or snooker game, providing a similar scoring system to the table-based game but at the same time encouraging participation in physical activity. Added complexity is provided by means of ground markers randomly selected to denote which of a series of positions relative to the playing wall from which a player takes aim.
225 Trampoline game EP12173120.2 2012-06-22 EP2572762A1 2013-03-27 Chen, Samuel

A trampoline game has a trampoline with a trampoline frame (32) and a trampoline bed (33). The trampoline bed (33) is connected to the trampoline frame (32) by a plurality of springs (34). A gun (41) has an infrared emitter emitting an infrared signal. A target (22) has one or more infrared receivers capable of receiving a signal from the infrared emitter of the gun (41). A second gun also has an infrared emitter emitting an infrared signal, and the target is capable of receiving an infrared signal from the second gun. A bounce sensor (21) can be used for sensing user bounces. The bounce sensor (21) outputs data which could be sent to a microprocessor. Defined game parameters may be stored in memory programmed into a microprocessor that receives data.

226 DISPOSITIF ET PROCÉDÉ DE DÉTECTION ET DE COMMENTAIRE D'UN ÉVÉNEMENT DE JEU AUX ABORDS D'UNE CAGE DE BUT EP10742780.9 2010-07-16 EP2453992A1 2012-05-23 SIMONNET, Patrick; BRAS, Francis
The invention relates to a device capable of automatically detecting game actions that take place in the vicinity of a goal for sports or activities in which the objective is to make a projectile enter said goal. The inventive device is suitable for triggering, always in an automatic manner and in real time, audio or visual animations suited to the game situation thus detected. The invention also relates to a method for processing information suitable for qualifying a game action according to information gathered from various types of sensors placed in the playing area.
227 A goal for ball games EP10191198.0 2010-11-15 EP2452726A1 2012-05-16 Langhorn, Jesper

A goal for ball games, comprises a first ring member (2); a second ring member (3); at least one connecting element (4) connecting the first and second ring members to each other; and at least one net (7) attached to the first and second ring members. The connecting element is connected to the ring members (2, 3) by hinges (5, 6) allowing the goal to be arranged in a playing position in which the ring members (2, 3) are placed in substantially parallel planes having a distance between them and in which the net (7) is suspended in the space between the ring members; and in a collapsed position in which the ring members (2, 3) are placed in substantially the same plane. In this way the goal requires less space when it is stowed away or transported from one place to another.

228 POSITION DETECTION SYSTEM EP06780988 2006-07-12 EP1908496A4 2012-03-28 YOSHIDA SATORU; ITO TETSUYA; WATANABE M; UEDA SATOSHI
229 System und Verfahren zur Positionsbestimmung eines beweglichen Objekts mittels Magnetfeldern EP06020009.4 2006-09-25 EP1852155B1 2012-01-11 Englert, Walter
230 A system for detecting and tracking statistics of a game EP08167708.0 2008-10-28 EP2055355A3 2010-11-24 Creelman, Scott

The present invention relates to a system for detecting and tracking statistics of a game, and more particularly, to a system for detecting and tracking game statistics for a specific player or team of players while playing the game. The system may include a sports goal and sports ball for use in the game. The system may also include a sensor attached to a player to detect the sports ball when the sensor comes within a predetermined distance of the sports ball. A detector may be provided and coupled to the sports goal to detect the sports ball when the sports ball passes through the sports goal. A control unit may be provided to determine a game statistic corresponding to the player based on a signal received from the sensor attached to the player and a signal received from the detector when the sports ball passes through the sports goal.

231 Trampoline with attachment frame assembly EP10161889.0 2010-05-04 EP2248559A1 2010-11-10 Ikegami, Masato

A trampoline (10) includes a bed (14), a base frame (12), a bed suspension assembly (16) that resiliently couples the bed (14) to the base frame (12), and a plurality of legs (20) that are connected to the base fame (12) so as to maintain the base frame (12) above a surface (36). The base frame (12) includes a first side frame (22), a second side frame (24), a first end frame (26), and a second end frame (28). The plurality of legs (20) includes (i) a first leg (20A) that is secured to the first side frame (22) and the first end frame (26), (ii) a second leg (20B) that is secured to the first side frame (22) and the second end frame (28), (iii) a third leg (20C) that is secured to the second side frame (24) and the second end frame (28), and (iv) a fourth leg (20D) that is secured to the second side frame (24) and the first end frame (26). The trampoline can further include a backstop frame (244A) that is mounted on the base frame (12) and that extends in a generally upward direction away from the base frame (12). The backstop frame (244A) includes a substantially straight first lower support member (250) that is coupled to the base frame (12), a substantially straight second lower support member (250) that is spaced apart from the first lower support member (250) and that is coupled to the base frame (12), and a substantially arch shaped upper support member (252) that extends from near a distal end (250B) of the first lower support member (250) to near a distal end (250B) of the second lower support member (250).

232 SYSTEM FOR SPORTS ACTIVITY EP08843789.2 2008-10-31 EP2205330A1 2010-07-14 SALMI, Timo; SALMI, Tomi; JYLHÄ, Antti; VÄLIMÄKI, Vesa; ERKUT, Cumhur
A system for a sports activity, which system is adapted to detect potential game contacts that include contacts between games equipment (1) and a games object (2) and/or contacts between a games object (2) and a target surface (5), and the system comprises sensor means (3a, 3b) adapted to detect vibrations caused by potential game contacts and to convert these vibrations into sensor signals. The system is adapted to define the value of the sensor signal at several consecutive discrete time instants, define for a sensor signal section within a time frame k that contains N sensor signal values an energy value quantity E[k] that is related to the energy of the sensor signal section, repeat the above step of defining the energy value quantity of the sensor signal section for several consecutive time frames, and detect a potential game contact by utilizing a detection function D that is obtained by a linear combination of energy value quantities of sensor signal sections contained in consecutive time frames by using the formula D  [ k ] = ∑ i = 0 K - 1  c i  E  [ k - i ] , wherein K is the number of energy value quantities used in calculation and an integer equal to or greater than two, and ci is a weighting coefficient for the energy value quantity E[k−i], whereby the detection of a potential game contact in the time frame k is based on comparing the value D[k] of the detection function D corresponding to the time frame k is compared with a threshold value.
233 Training Device EP06792060.3 2006-09-14 EP1926535B1 2010-05-26 O' Sullivan, John Joe
234 GOAL APPARATUS EP08737268.6 2008-05-15 EP2146786A1 2010-01-27 HOLLAND, Allen; PARSONS, William
A portable sports goal comprising a frame, a first pliable goalpost member, a second pliable goalpost member and a pliable crossbar member. The frame presents net connection points and is configured to support each of the pliable goal members in tension between two net connection points such that the goal apparatus presents a substantially rectangular goal mouth. A frame for use in the goal apparatus. A net for use in the goal apparatus comprising first, second and third edges, and a first pliable goalpost member, a second pliable goalpost member and a pliable crossbar member extending along the first, second and third edge respectively. A method of providing a goal. A portable football goal.
235 GOLF GAME WITH A THREE DIMENSIONAL TARGET EP00918430.0 2000-03-27 EP1173259B1 2009-09-23 Armstrong, Walter, E.; Anton, Terrence, P.
A golf game with a three dimensional target that utilizes hook and loop material. The game includes a club, a ball, a mat, and a three dimensional target. The ball and the three dimensional target have a hook and loop material (commonly referred to as Velcro(R)) affixed to them such that when the ball comes in contact with the three dimensional target, the ball will remain in position on the three dimensional target. The three dimensional target commonly is a cylinder with a hook material attached. A padded cushion can additionally be placed between the three dimensional target and the hook and loop material to buffer the contact between the ball and the three dimensional target. The ball has a material of a loop type surrounding it such that it will stay in position on the target as it contacts the target.
236 BALL CONTROL TRAINING DEVICE EP06816609 2006-10-10 EP1998859A4 2009-05-27 SNYDER GREGORY P
A variety of training boards and panel assemblies are releasably secured to the ground to provide targets with rebound capability for developing and improving ball handling skills. Pivotably mounted panel support arms, and stakes insertable through the arms and panel base region into the ground, are used to orient and secure training boards and panels relative to the ground. Complementary coupling elements can be used to join several panels together, and support brackets can be configured to mount panels at various vertical and near vertical orientations.
237 A system for detecting and tracking statistics of a game EP08167708.0 2008-10-28 EP2055355A2 2009-05-06 Creelman, Scott

The present invention relates to a system for detecting and tracking statistics of a game, and more particularly, to a system for detecting and tracking game statistics for a specific player or team of players while playing the game. The system may include a sports goal and sports ball for use in the game. The system may also include a sensor attached to a player to detect the sports ball when the sensor comes within a predetermined distance of the sports ball. A detector may be provided and coupled to the sports goal to detect the sports ball when the sports ball passes through the sports goal. A control unit may be provided to determine a game statistic corresponding to the player based on a signal received from the sensor attached to the player and a signal received from the detector when the sports ball passes through the sports goal.

238 PLAYING FIELD OBSTACLE DEVICE EP04814968 2004-12-21 EP1697557A4 2009-04-01 ELDER JAMES C; LOPEZ PETER-MATIAS T
An obstacle device (12) for use on a playing field is formed from a frame approximating in shape the front profile of a human head and torso. The frame may include an elongate support member (16) and a frame member (64) in the form of a resilient, flexible hoop that is coupled to the support member (16). The frame may also include a head piece (54). The frame member (64) has an expanded configuration that defnes an expanded frame area. The frame member (64) is resiliently deformable to a collapsed qonfiguration that defines a collapsed frame area that is less than the expanded frame area. A layer of fabric material (70) is attached to the frame member (64) so that the fabric material is spread by the frame when the frame member (64) is in the expanded configuration.
239 SYSTEM AND METHOD FOR DETERMINING THE POSITION OF A MOVABLE OBJECT BY MEANS OF MAGNETIC FIELDS EP07724520.7 2007-04-24 EP2021085A1 2009-02-11 ENGLERT, Walter
A positioning method comprising a step of controlling at least two coils (200a, 200b) located at different positions with regard to a positioning area, so as to an indication of a position of an object, located within the range of magnetic fields generated by the coils, by generating coil enable signals for the at least two coils by means of a multiplexing technique, a step of detecting a magnetic field by means of a movable object within which the movable object is located, a step of transmitting at least one measurement value by means of the movable object, and a step of controlling a magnetic field sensor or a transmitter, so that magnetic field measurement values may be transmitted, in accordance with the control sequence, by means of the movable object, a step of receiving a sequence of measurement values from the movable object, each measurement value of the sequence of measurement values being associated with a coil of the at least two coils, and a step of evaluating the sequence of measurement values using information about the coils from which the individual measurement values originate so as to obtain the information about the position of the movable object.
240 COLLAPSIBLE BALL GAME GOAL EP07749602.4 2007-01-31 EP2001567A2 2008-12-17 DILLING, Jan Bjorn
A goal (10) for a collapsible, three-dimensional game includes (a) at least two generally ring-shaped, openable hoops (11, 12), each of the hoops (11, 12) being openable, closable, and coupleable at a hoop coupling (17) of each hoop (11, 12), the hoops (11,12) including at least three post connecting mechanisms (21), (b) at least three detachable posts (13) of substantially equal length, the posts (13) being removably connectable to one of the post connecting mechanisms (21) on the hoops (11, 12), (c) a substantially flexible net (14) affixed to an upper one of the hoops (12), and (d) a detachable net holding mechanism (23) attachable to the post connecting mechanisms (21) on each post (13), wherein, when the goal (10) is in an open, erect position a lower one of the hoops (11) rests on the playing surface (16).
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