首页 / 国际专利分类库 / 物理 / 乐器;声学 / 电声乐器 / 特别适用于电子音乐的工具或乐器的输入/输出接口 / .用于电子乐器的用户输入界面 / ..地面传感器,例如平台或防潮布,其具有检测脚的位置、平衡或压力、脚步,踏着节奏、舞蹈动作或跳跃的传感器(鞋中的传感器入G10H2220/336)
序号 专利名 申请号 申请日 公开(公告)号 公开(公告)日 发明人
1 依据音乐文件中所选定音轨的事件来进行游戏的方法 CN200410034827.0 2004-04-15 CN1569298A 2005-01-26 郑雯妮
发明披露了一种根据音乐文件中事件来进行游戏的方法,包含有提供一第一使用者接口使一使用者可选择一即将于游戏中播放的音乐文件,该经选定的音乐文件包含有多个即将与该音乐文件同时播放的音轨;提供一第二使用者接口使该使用者可由该音乐文件的该多个音轨中择一;计算该选定的音轨内伴随音符事件的事件时间,各音符事件对应于该选定音轨的一音符;播放该选定的音乐文件;以及决定一输入键是否已在该选定音轨的该音符事件前后某一预定时间内被按压。
2 模拟电子鼓组以及模拟电子鼓组用零件 CN01815327.5 2001-09-05 CN1253850C 2006-04-26 友田真吾
通过拾音麦克等麦克风接收对应传统鼓组的各零件所设置的第一原音发生部(100)所产生的打击声音以及衰减声音,利用声音调整部(26)将该麦克风传输的电子声音不进行数字化转换,直接就模拟声音进行音质的调整。然后以声音调整部(26)输出的声音为基础通过重放部(34)进行声音的重放。因为不需要通过数字化变换处理、光连接器等进行信号的传递、且不需要进行预先录制好的声音的选择、重放等动作,将敲打第一原音发生部(100)时所产生的打击声音以及衰减声音作为原始声音予以利用,因此可以伴随着演奏者微妙的打击手法而进行重放。
3 舞琴 CN86105546 1986-07-26 CN86105546A 1988-02-10 刘忠笃
舞琴是用于文体领域的新型乐器和表演装置。它有一个电子电路和一套长杆操作装置。有一个声—光彩色静态地键盘和一个静态墙键盘,有一个滑音颤音装置,还有一套能控制舞台彩光和琴内彩灯的光色彩演奏系统,演员可在琴键盘上用手、脚或使用专用器械触击表演舞蹈、体操和健身运动,同时自己演奏相关的和声音乐和编演出独立的彩色光音乐,实现由同一演员完成的形、声、光、色统一和谐的艺术效果。
4 依据音乐文件中所选定音轨的事件来进行游戏的方法 CN200410034827.0 2004-04-15 CN1261181C 2006-06-28 郑雯妮
发明披露了一种根据音乐文件中事件来进行游戏的方法,包含有提供一第一使用者接口使一使用者可选择一即将于游戏中播放的音乐文件,该经选定的音乐文件包含有多个即将与该音乐文件同时播放的音轨;提供一第二使用者接口使该使用者可由该音乐文件的该多个音轨中择一;计算该选定的音轨内伴随音符事件的事件时间,各音符事件对应于该选定音轨的一音符;播放该选定的音乐文件;以及决定一输入键是否已在该选定音轨的该音符事件前后某一预定时间内被按压。
5 模拟电子鼓组、鼓棒、模拟电子鼓组用零件以及脚踏板单元 CN01815327.5 2001-09-05 CN1454379A 2003-11-05 友田真吾
通过拾音麦克等麦克风接收对应传统鼓组的各零件所设置的第一原音发生部(100)所产生的打击声音以及衰减声音,利用声音调整部(26)将该麦克风传输的电子声音不进行数字化转换,直接就模拟声音进行音质的调整。然后以声音调整部(26)输出的声音为基础通过重放部(34)进行声音的重放。因为不需要通过数字化变换处理、光连接器等进行信号的传递、且不需要进行预先录制好的声音的选择、重放等动作,将敲打第一原音发生部(100)时所产生的打击声音以及衰减声音作为原始声音予以利用,因此可以伴随着演奏者微妙的打击手法而进行重放。
6 舞琴 CN86105546 1986-07-26 CN1004838B 1989-07-19 刘忠笃
舞琴是用于文体领域的新型乐器和表演装置。它有一个电子电路和一套长杆操作装置。有一个声—光彩色静态地键盘和一个静态墙键盘,有一个滑音颤音装置,还有一套能控制舞台彩光和琴内彩灯的光色彩演奏系统,演员可在琴键盘上用手、脚或使用专用器械触击表演舞蹈、体操和健身运动,同时自己演奏相关的和声音乐和编演出独立的彩色光音乐,实现由同一演员完成的形、声、光、色统一和谐的艺术效果。
7 Device for interacting with real-time contents streams JP2012120361 2012-05-28 JP2012198916A 2012-10-18 STIENSTRA MARCELLE A
PROBLEM TO BE SOLVED: To enable a user to interact with presentation to be output and to adapt the output presentation according to user's own preferences, instead of making it possible that there is the user in a simple audience.SOLUTION: A device for interacting with real-time contents streams comprises: an end-user system for transforming the real-time contents streams into output presentation; and a user interface that allows a user to interact with the streams. The user interface comprises sensors that monitor an interaction area 36 to detect movements and/or sounds made by the user. The sensors are arranged around the interaction area 36 so that the user interface can determine a three-dimensional location within the interaction area 36 where the detected movements and/or sounds occur. Different contents streams can be activated in the presentation based on a type of the detected movements and/or sounds and the determined location.
8 Dance-activated musical instrument EP87110720.7 1987-07-24 EP0257311A3 1990-01-17 Zhongdu, Liu

Dancing-Musical Instrument is a new type of musical instru­ment and performance apparatus to be used with the special performing art "Instrument dance", "instrument exercise", "instrument boxing" etc. It comprises a floor keyboard, on which the performer can either do the dancing, or produce switching signals with the performer's feet, hand or hand hammer in accordance with the intention of the performer; a similar wall keyboard; a multi-color system and an electronic organ circuit. The performer can play on the floor keyboard while at the same time adjusting with ease the tone, timbre, volume and color, to achieve the multiple artistic effect of producing the shape, sound, light and color by the same performer.

9 床面エフェクタ JP2017500470 2015-03-16 JP6414917B2 2018-10-31 ミズライ,シモン
10 リアルタイムのコンテンツのストリームと対話するための装置 JP2012120361 2012-05-28 JP5743954B2 2015-07-01 スティエンストラ マルセレ エイ
11 Dancing machine using hands JP2000303683 2000-10-03 JP2002065920A 2002-03-05 KIN HEIKYOKU
PROBLEM TO BE SOLVED: To provide a dancing machine using hands which enables diversifying of game by using an upper half of a human body for the generation of varied sounds such as those with tambourines, bongoes, congas and the like. SOLUTION: This machine comprises a tap input device 10 for inputting a beating signal with user's hands, an auxiliary input device 20 for inputting a beating signal with user's feet, a coin managing device 30 for managing the input of coins, a graphic controller 60 adapted to control a screen structure with a monitor, a sound controller 70 adapted to control the structure of percussion sounds and musics with a speaker, a lighting controller 80 adapted to control the lighting with a decoration lamp, a CPU50 which performs a centralized control of the graphic controller, the sound controller and the lighting controller to set the structure of the screen, the structure of percussion sounds and musics and the control of the lighting in linkage and an auxiliary memory device 40 for storing various music data and percussion sound data and an operation control program thereof under the control of the CPU. COPYRIGHT: (C)2002,JPO
12 FLOOR EFFECT UNIT EP15765111 2015-03-16 EP3120342A4 2018-02-14 MIZRAHI SHIMON
A floor effect unit for actuating a musical effect device is provided. The floor effect unit includes a base plate having at least one electrode configured to collect electric charges; a conductive plate having at least one pressable portion configured to collect electric charges having a polarity opposite to the polarity of charges collected on the electrode, pressable portion being configured such that pressing thereon reduces the distance between the at least one pressable portion and the at least one electrode changing thereby the capacitance therebetween; and a spacer disposed between the base plate and the conductive plate and being configured to provide dielectric gap therebetween, a printed circuit board coupled to the at least one electrode and the conductive plate and being configured to generate an output signal for operating the musical effect device in response to a change in the capacitance.
13 FLOOR EFFECT UNIT EP15765111.8 2015-03-16 EP3120342A1 2017-01-25 MIZRAHI, Shimon
A floor effect unit for actuating a musical effect device is provided. The floor effect unit includes a base plate having at least one electrode configured to collect electric charges; a conductive plate having at least one pressable portion configured to collect electric charges having a polarity opposite to the polarity of charges collected on the electrode, pressable portion being configured such that pressing thereon reduces the distance between the at least one pressable portion and the at least one electrode changing thereby the capacitance therebetween; and a spacer disposed between the base plate and the conductive plate and being configured to provide dielectric gap therebetween, a printed circuit board coupled to the at least one electrode and the conductive plate and being configured to generate an output signal for operating the musical effect device in response to a change in the capacitance.
14 ANALOG ELECTRONIC DRUM SET, PARTS FOR DRUM STICK, ANALOG ELECTRONIC DRUM SET AND FOOT-PEDAL UNIT EP01963425.2 2001-09-05 EP1326229A1 2003-07-09 Tomoda, Shingo

Beating sounds and attenuation sounds generated by first original sound generators (100) corresponding to elements of a conventional drum set are received by augmented microphones. A sound modulator (26) is used for modulating tones of the electronic sounds from the augmented microphones without any digital conversion. A reproducer (34) is used for reproducing the output sounds from the sound modulator (26). Because the processes of digitally converting, transferring signals by optical couplers, and selecting recorded sounds for reproducing are eliminated, the reproduced sounds can represent subtle techniques of the performer by directly using the original sounds generated when the first original sound generators (100) are beaten.

15 Visual music synthesizer US15282900 2016-09-30 US10134179B2 2018-11-20 William B. Sebastian; Nathaniel Resnikoff
Embodiments include systems and methods for synthesizing, recording, performing and playing back visual music for virtual immersive video playback environments. Virtual music (VM) compositions can include 3D VM instruments, which can be controlled in a highly dynamic and expressive manner using human interface controllers. Some embodiments include novel techniques for controlling, synthesizing, and rendering VM instruments having complex particle system architectures. Some embodiments further provide VM compositional techniques built on four-dimensional modeling constructs that include path-adaptive coordinate systems that define a compositional space-time for modeling, and path-anchored object locators that place objects in the compositional space-time.
16 Four-dimensional path-adaptive anchoring for immersive virtual visualization systems US15282864 2016-09-30 US10134178B2 2018-11-20 William B. Sebastian; Robert Eastwood
Embodiments include systems and methods for synthesizing, recording, performing and playing back visual music for virtual immersive video playback environments. Virtual music (VM) compositions can include 3D VM instruments, which can be controlled in a highly dynamic and expressive manner using human interface controllers. Some embodiments include novel techniques for controlling, synthesizing, and rendering VM instruments having complex particle system architectures. Some embodiments further provide VM compositional techniques built on four-dimensional modeling constructs that include path-adaptive coordinate systems that define a compositional space-time for modeling, and path-anchored object locators that place objects in the compositional space-time.
17 Manually advanced sequencer US14712050 2015-05-14 US09542921B2 2017-01-10 William Glenn Wardlow
An improved method of manually advancing through Steps in a Sequence using an electromechanical momentary switch, an electronic device capable of detecting changes in the state of said electromechanical momentary switch, and a Sequencer, whereby said electronic device will, upon detecting each change of state in said electromechanical momentary switch, trigger said Sequencer to advance to a next Step in a Sequence and recall a Data Set associated with said Step.
18 Electric instrument music control device with magnetic displacement sensors US14727280 2015-06-01 US09478206B2 2016-10-25 David Wiley Beaty
An electric instrument music control device is provided having a foot pedal comprising a base portion and a treadle, wherein the treadle moves with respect to the base portion. The device further has a magnetic displacement sensor coupled to the base portion and a magnet coupled to the treadle. The magnet is located adjacent the magnetic displacement sensor to place the sensor in a field-saturated mode, wherein the magnet moves with respect to the magnetic displacement sensor in response to movement of the treadle with respect to the base portion. A sound characteristic of the electric instrument is modified in response to moving the magnet with respect to the magnetic displacement sensor.
19 PEDAL FOR MODULATING AN ELECTRONIC SIGNAL US14554680 2014-11-26 US20160148607A1 2016-05-26 Curtis Hoerbelt
A pitch modulating pedal having a base, a first electrode secured to one surface of the base, a first force sensing resistor secured to one surface of the base and positioned atop the first electrode, a flexible housing secured to the base, the flexible housing having a top playing surface and a bottom surface, a second electrode secured to the bottom surface of the flexible housing, a second force sensing resistor secured to the bottom surface of the flexible housing and positioned atop the second electrode, and, an insulating mask operatively arranged between the force sensing resistors, wherein a variable force applied to the top playing surface of the flexible housing causes a corresponding change in the electrical resistance of the first and second force sensing resistors.
20 Analog electronic drum set, parts for drum stick, analog electronic drum set and foot-pedal unit US10383699 2003-03-07 US07015391B2 2006-03-21 Shingo Tomoda
Beating sounds and attenuation sounds generated by first original sound generators (100) corresponding to elements of a conventional drum set are received by augmented microphones. A sound modulator (26) is used for modulating tones of the electronic sounds from the augmented microphones without any digital conversion. A reproducer (34) is used for reproducing the output sounds from the sound modulator (26). Because the processes of digitally converting, transferring signals by optical couplers, and selecting recorded sounds for reproducing are eliminated, the reproduced sounds can represent subtle techniques of the performer by directly using the original sounds generated when the first original sound generators (100) are beaten.
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