首页 / 国际专利分类库 / 机械工程;照明;加热;武器;爆破;发动机或泵 / 武器 / 对于轻武器和火炮,例如加农炮,两者通用的功能特征或零部件;轻武器或火炮的安装 / 训练配合部件(用于后坐加强的枪管配合部件入F41A21/26);枪模拟装置(用于枪瞄准或枪安装的训练或实习装置入F41G3/26;射击游戏入 A63F9/02;军用模拟机入G09B9/003)
序号 专利名 申请号 申请日 公开(公告)号 公开(公告)日 发明人
141 ELECTRONIC BLANK AMMUNITION EP10822290.2 2010-10-08 EP2486363B1 2018-11-28 BOTTEN, Steffen
A system for electronic simulation of live ammunition when firing a small arms, comprising: a magazine to be inserted in a magazine funnel of the arms simulating a live ammunition magazine; a trigger module to be mounted on the arms, the trigger module comprising a trigger actuator for mounting on a trigger of the arms and a safety catch actuator for mounting on a safety catch on the arms; and a sound producing device for simulation of shots. The invention replaces ordinary blank ammunition in the magazine with an electronic solution.
142 ÜBUNGSWAFFE EP16150133.3 2016-01-05 EP3190373B1 2018-11-14 Kroyer, Josef
143 CONTROLLER FOR ELECTRICAL IMPULSE STRESS EXPOSURE TRAINING EP11847570.6 2011-12-08 EP2649401B1 2018-10-17 Quail, Jeffrey James
A control module used in combination with an activation device for generating an activation signal in response to a stress exposure training event and an electrical impulse device for delivering an electrical shock to the user. The control module has a housing for being carried on the user. The module includes a controller function which sends a shock signal to the impulse device to shock the user according to prescribed shock criteria in response to an activation signal. The control module can be used with various activation devices including light-based force-on-force training or video shoot-back simulations. An operator input of the controller enables the prescribed shock criteria stored on the controller which is carried on the user to be adjusted by an operator directly at the module or remotely.
144 GAMING METHOD AND SYSTEM FOR PROJECTING VOLUMETRIC IMAGES ONTO A PHYSICAL SCENE EP15860393 2015-10-20 EP3183043A4 2018-07-11 YALE ERNEST; MARRADI ERIC; D'ARRISSO JEAN-FRANCOIS; SOLARI YANNICK
The present disclosure relates to a gaming system projecting volumetric images onto a physical scene that includes a background and props positioned in front of the background. A gaming engine causes a projector to project an image onto the physical scene. A pointer device receives triggering commands from an operator. A camera captures an image of a portion of the physical scene being targeted by the pointer device. The captured portion includes lighting points emitted by the physical scene, the captured lighting points forming a specific pattern. A targeting system uses the specific pattern as a reference to identify a three-dimensional position of a target located within the captured portion and causes the gaming engine to modify a visible feature of the target when a when a triggering command is received at the pointer device. A method of projecting volumetric images onto the physical scene is also disclosed.
145 TRAINING WEAPON SYSTEM FOR RECOILLESS ANTITANK RIFLE WEAPONS EP10851481.1 2010-05-11 EP2569587B1 2018-07-11 LIJEHOLM, Johnny
The invention relates to a training weapon system (1) intended for a recoilless antitank rifle (2), the training weapon system (1) comprising a sub-caliber barrel (3) for firing sub-caliber practice projectiles (4) provided with base plates (5), the sub-caliber barrel (3) being arranged in a shell-like body (6) in the barrel (7) of the recoilless antitank rifle (2), the front part of the sub-caliber barrel (3) being fitted in a guide part (8) for centering the barrel (3), and a rear part of the barrel (3) being fitted in a breech (9), comprising a firing channel (10) and a nozzle screw thread (11) for fitting a nozzle screw (12), which is arranged in the rear part of the shell-like body (6). The invention is characterized in that the training weapon system (1) comprises at least one locking part (13, 14), the function of which is to prevent the nozzle screw (12) or the base plate (5) of the projectile (4) or part of the base plate (5) being expelled backwards through the nozzle funnel (21) of the antitank rifle (2) as loose flying projectiles.
146 RIFLE DRY-FIRE APPARATUS AND METHOD EP14748014.9 2014-07-07 EP3019810B1 2018-02-21 Hannan, Karl. E.; Marshall, William J.
A rifle lower receiver has a trigger well and a magazine well. A hammer is disposed in the trigger well and configured to pivot from a first hammer position to a second hammer position in response to moving a trigger from a first trigger position to a second trigger position. A gear member attached to the lower receiver has a predefined number of gear teeth and a locking pin extending from the gear member. A pawl is connected to the trigger and operationally engages the gear member to increment the gear member once per trigger pull. Upon reaching a predefined number of trigger pulls, the locking member locks the trigger. A release lever on the lower receiver is operably configured to advance the gear member one increment to unlock the trigger. A method of dry-fire training is also disclosed.
147 A NETWORKED BATTLE SYSTEM OR FIREARM EP14889015 2014-10-17 EP3129740A4 2017-12-27 DOWNING WARREN; COMPTON DAVID WALTER
A firearm includes one or more rails to which accessories may be mounted. The rails provide a communication path over which data may be transferred between the accessories and a processor located in the rails or in the firearm. The processor may cause the data to be sent to another location and may receive other data from other locations to provide a network of intercommunicating firearms that may deployed in a battlefield environment.
148 Waffensimulator zur Simulation von sicherheitskritischen Situationen und Simulationswaffe in Form eines Wurfgeschosses zur Verwendung in einem solchen Waffensimulator EP14191873.0 2014-11-05 EP2881695B1 2017-05-24 Zender, Marco
149 DISPOSITIF D'EXERCICE POUR SIMULATEUR DE TIR DE COMBAT OU SIMULATEUR D'ENTRAÎNEMENT AU TIR ET PROCÉDÉ DE DÉCLENCHEMENT D'UN TEL DISPOSITIF EP15720704.4 2015-05-04 EP3152514A1 2017-04-12 BIANCHI, Rudy; VIROUX, Pascal
A practice device (10) for a combat firing simulator or firing training simulator fixed to a practice grenade, said practice grenade comprising: - a casing (165) comprising a material simulating grenade impact, - an igniter plug (170) comprising a pull ring (180) and a hand lever (175), which comprises: - means (140) of emitting a signal (145) pertaining to range (135) close to the explosion range of the practice grenade able to trigger signalling means (150), - means of interoperability with the signalling means (150), said signalling means being configured to simulate the effects of the exploding of a grenade, and - an autonomous power supply (155) powering the emission means.
150 BLANK FIRING ADAPTER FOR FIREARM EP10724221.6 2010-06-09 EP2440875B1 2016-08-10 DUECK, Barry, W.; HONIGMANN, Karl
Various techniques are provided for firing blanks from firearms. In one example, a blank firing adapter includes a mount assembly operatively configured to be attached to a muzzle of a firearm. The blank firing adapter also includes a main body having an interior chamber. The blank firing adapter also includes an escape port positioned longitudinally forward of the interior chamber and not in communication therewith. The blank firing adapter also includes a barrier interposed between the escape port and the interior chamber. The blank firing adapter also includes a projectile receiving area positioned longitudinally forward of the escape port and configured to slow down a projectile from the muzzle therethrough.
151 VORRICHTUNG ZUR SIMULATION EINES MÖRSERS EP14738788.0 2014-07-03 EP3017267A1 2016-05-11 CHRISTIANS, Ernst; HORNHARDT, Andree; PIETZ, Wolfgang; ZIELKE, Holger
The invention relates to a mortar (1) comprising a stand (2) disposed on a mortar barrel (3), and a base plate (4) for setting up the mortar (1), characterized in that a device (10) for simulating the function of the mortar (1) is provided, wherein in a neutral position said device (10) is arranged almost completely inside the mortar barrel (3) and in an operating position from the mortar barrel (3) said device is arranged such that it protrudes from the mortar barrel (3) relative to the neutral position.
152 BALANCE PERTURBATION SYSTEM AND TRAINER EP10724589.6 2010-05-11 EP2435140B1 2015-09-16 SHAPIRO, Amir; MELZER, Itshak; ENTIS, Allan C.
153 Vorrichtung zum Testen und/oder Betreiben einer Wirkeinheit EP13001461.6 2013-03-21 EP2645045A3 2015-07-22 Geidek, Franz

Vorrichtung (1) zum Testen und/oder Ausrichten einer Wirkeinheit (2) zum Einwirken auf ein Ziel, umfassend eine Stelleinheit (5) zum Bewegen der Wirkeinheit (2), eine Steuereinheit (6) zum Ansteuern der Stelleinheit (5), wobei die Steuereinheit (6) eingerichtet ist, mittels der Stelleinheit (5) Beschleunigungen einer Trägerplattform zu simulieren und/oder zu dämpfen, auf die die Vorrichtung (1) unter realen Bedingungen montierbar ist.

154 SYSTEMS AND METHODS FOR ARRANGING FIREARMS TRAINING SCENARIOS EP13751094 2013-01-23 EP2802839A4 2015-07-15 BROOKS ALEX; KAUPP TOBIAS; MAKARENKO ALEXEI
155 WIRELESS IMMERSIVE SIMULATION SYSTEM EP13745528.3 2013-07-23 EP2875503A2 2015-05-27 JONES, Michael L.; MCKENZIE, Fitz
Computer-based systems provide a wireless, high fidelity, real-time video and audio immersive environment for multiple users. A user may be equipped with a head mounted display device which wirelessly receives real-time video signals transmitted by a radio transceiver linked to a computer that generates the real-time video images. Aspects include body, arm and leg motion and orientation sensors in wireless communication with a radio transceiver linked with a computer. Video images may be generated using a portable array of user dedicated computers controlled by a single computer that is controlled by an operator.
156 WIRELESS TARGET SYSTEM EP11801251.7 2011-06-29 EP2588831A1 2013-05-08 CEDERWALL, Per
A wireless target system unit (1) for a weapon effect simulation system, comprising a radio transmitter and receiver (2) for communication with a control system, the wireless target system unit (1) further comprising a laser receiver (6) arranged for receiving laser light from an attacking system. The wireless target system unit (1) comprises two retro-reflecting prisms (3, 4) arranged to retro-reflect an incident laser light from an attacking system, wherein each reflecting centre (3a, 4a) of said retro-reflecting prisms (3, 4) and a sensor centre (6a) of said laser receiver(6)are mounted such that they for man isosceles triangle, and that the distance (D1, D2) between the reflecting centre (3a, 4a) of each said retro-reflecting prism (3, 4) and the sensor centre (6a) of said laser receiver (6) are equal.
157 IMMERSIVE TRAINING SCENARIO SYSTEMS AND RELATED METHODS EP08873813.3 2008-08-19 EP2276993A1 2011-01-26 CINCOTTI, K., Dominic; KRACKER, Trevor, J.
Immersive training scenario systems and related methods are provided. The immersive training scenario systems can provide at least one simulated structure. The at least one simulated structure can include a base structure having at least one surface thereon. One or more substrates with one or more photographic images printed thereon are applied to the surface of the base structure so that the simulated structure has realistic visual characteristics representative of a mission site or mission scenario.
158 SYSTEM AND METHOD FOR DETECTING MOMENT OF IMPACT AND/OR STRENGTH OF A SWING BASED ON ACCELEROMETER DATA EP07794636.6 2007-05-08 EP2016360A2 2009-01-21 RABIN, Steve
An example system and method is provided for detecting a moment of impact and/or strength of a swing based on moving a hand-held device including an accelerometer arrangement. A moment and a magnitude of simulated striking of the object are determined based on one or more accelerometer arrangement outputs resulting from the moving of the hand-held device. Using one or more of aural, visual and tactile outputs, the striking of the object is simulated in accordance with the determined moment of simulated striking and the determined magnitude of the simulated striking.
159 PROCEDE DE TRAITEMENT D'IMAGES D'UN SIMULATEUR EP07731938.2 2007-04-24 EP2011090A1 2009-01-07 VINATIER, Thierry
The invention concerns a method for processing images of a simulator. The invention aims at simulating shots without having to use real targets not real missiles. The invention therefore concerns an algorithm for providing a panoramic image of the landscape (P') by fetching a sample of same from a base of terrain images (19). Said sample is based on a position of the simulator in the real landscape. Said algorithm also fetches a sample of virtual images (110) from a base of images (118). The panoramic image is merged with the virtual images thus providing a merged image (111). The algorithm produces an image to be viewed (116) of the image merged on the monitor (M) of the simulator, under an azimuth (B1) of the camera. Finally, it superposes on the monitor, the image to be viewed with the digitized image, so as to increase the display realism.
160 EXERZIERGERÄT FÜR SELBSTLADEGRANATWERFER EP07724587.6 2007-04-25 EP2010855A1 2009-01-07 WÖSSNER, Ernst
The invention relates to a practice device for self-loading grenade launchers, with blank cartridges (1) that have the dimensions of live cartridges in the region of the cartridge base and the parts enclosed by the flange. The invention consists in the blank cartridge (1) having a smaller diameter than a live cartridge in its frontal section, which corresponds to the projectile of a live cartridge, and that there is a practice barrel (21) that has a blank cartridge mount (59) into which the blank cartridge (1) can be introduced, whereas the live cartridge cannot be, or not to the extent that ignition can occur. Preferably, to minimize the impact of the breech, the practice barrel (21) has a rear part (47, 51, 59) that is elastically displaceable together with an insert (57) anchored in a stationary position in the weapon against a frontal part (23) of the practice barrel (21) to block a live cartridge.
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