序号 专利名 申请号 申请日 公开(公告)号 公开(公告)日 发明人
1 运动行为的测量方法和测量装置 CN200710195592.7 2007-12-07 CN101195072A 2008-06-11 S·卡里科; T·皮拉因恩; M·尼斯卡恩
发明的测量装置包括摄像器材,用于从至少两个方向对做运动的人进行成像,由此提供图像数据。为了代表运动的预定参数值,图像处理单元测量图像数据,以提供测量数据。图像处理单元与其它行为相关地显示该行为。
2 新型充气跳高气垫 CN201511006643.8 2015-12-29 CN106924928A 2017-07-07 程尔模
一种新型充气跳高气垫,该新型充气跳高气垫包括充气气垫凸头,充气气垫,连通口,进气口几部分。具体作法是:在充气跳高气垫上加上多个空心的充气气垫凸头,每个充气气垫凸头都有连通口与充气气垫连接,当使用新型充气跳高气垫时,将空气从进气口充入充气气垫内,当运动员冲击到充气气垫时,充气气垫凸头的气体通过连通口被挤压到充气气垫内,达到缓冲的目的,如图所示。本发明的有益效果是:结构简单,使用方便。
3 一种体育用栏架 CN201610311468.1 2016-05-12 CN105903214A 2016-08-31 陈加根
发明属于体育运动技术领域,特别涉及一种体育用栏架,包括栏架本体,所述栏架本体包括底座,支撑杆,活动支杆,横杆,所述底座上表面中心设置有支撑杆,所述支撑杆上连接有活动支杆,所述活动支杆下部设置有通孔,所述活动支杆上部设置有活动卡头,两边相对应的活动卡头上放置有横杆。有益效果:本发明体育用栏架外形与跳高或跨栏等体育项目外形相近似,可按相应的技术要求进行训练或娱乐健身;栏架的横杆被碰倒后会自动垂直向上复位,免去了以往需反复扶正栏架费时费的问题。
4 挑腰辅助练习器 CN201610175743.1 2016-03-27 CN105617599A 2016-06-01 苟小平; 张荣通; 李杰; 李俊梅; 苟江乐; 苟江宝
发明涉及一种体育教学的辅助性练习器材,具体为挑腰辅助练习器,其特征是:凹槽式海绵垫拖板(1)是一个n字形状的凹槽,凹槽内部半径为五十厘米,凹槽下部两端的距离为一米,四条拉簧的一端分别连接在凹槽式海绵垫拖板(1)上,凹槽式海绵垫拖板(1)内部材料是由硬质塑一次性制作而成,厚度为一厘米,凹槽式海绵垫拖板(1)外部设计制作有一层30厘米的海绵体。底面钢板(8)是一个三米长、一米五宽、五毫米厚度的钢板,底面钢板(8)上放置有蹦床弹跳板(9),蹦床弹跳板(9)是一个十五度斜坡式弹跳板,斜面上制作有八条弹跳板拉簧(10)。立柱拉簧一、立柱拉簧二、立柱拉簧三和立柱拉簧四,制作有大中小三种弹性系数的立柱拉簧。
5 一种体育运动用防护垫 CN201510906299.1 2015-12-05 CN105363165A 2016-03-02 周伟
发明公开了一种体育运动用防护垫,它包含主垫(1),该主垫(1)的两端分别设置有与其相连的端垫(2),该主垫(1)的两侧分别设置有与其相连的调节垫(3),所述调节垫(3)的外侧设置有与其相连的侧垫(4),所述端垫(2)的两侧固定有保定带(5),所述侧垫(4)的两端分别固定有可与保定带(5)扣合固定的保定纽扣(6),所述端垫(2)背面处的两侧分别设置有第一粘扣带(7),所述侧垫(4)的内侧设置有可与第一粘扣带(7)粘接配合的第二粘扣带(8)。本发明结构简单,使用方便,能够有效的根据运动的项目自行调整防护垫的厚度和防护结构,大大的提高了运动过程中的安全性。
6 Function measuring device JP2006204527 2006-07-27 JP2008029475A 2008-02-14 UEJIMA HIROSHI; KONISHI AKIMASA
<P>PROBLEM TO BE SOLVED: To provide a new function measuring device capable of measuring human functions while an examinee is moving his/her body. <P>SOLUTION: A mat unit 7 includes foot switches SW1-SW4 and detects a step operation of an examinee. The examinee sits down on a chair and steps his/her feet on the foot switches SW2 and SW3. The ON/OFF information of the foot switches SW1-SW4 is transmitted to an adapter 1 by infrared rays. A cartridge 3 is mounted on the adapter 1 and the ON/OFF information of the foot switches SW1-SW4 is given from the adapter 1 to the cartridge 3. A processor built in the cartridge 3 counts the time from the moment when one of the foot switches SW2 and SW3 detects a step operation until a predetermined number of step operations is detected. The counted result is displayed on a television monitor 5. <P>COPYRIGHT: (C)2008,JPO&INPIT
7 SYSTEM AND METHOD FOR MEASURING MOVEMENT OF OBJECTS EP96943673.0 1996-12-12 EP0866949A1 1998-09-30 Hutchings, Lawrence J.
A device (10) that measures the distance traveled, speed, and height jumped of a person while running or walking. Accelerometers and rotational sensors are placed in the sole of one shoe along with an electronic circuit that performs mathematical calculations to determine the distance and height of each step. A radio frequency transmitter (12) sends the distance and height information to a wristwatch or other central receiving unit. A radio frequency receiver (14) in the wristwatch or other unit is coupled to a microprocessor that calculates an output speed based upon step-distance and elapsed time, and the distance traveled of the runner from the sum of all previous step distances. The output of the microprocessor is coupled to a display (18) that shows the distance traveled, speed, or height jumped of the runner or walker.
8 SYSTEM AND METHOD FOR MEASURING MOVEMENT OF OBJECTS EP96943673 1996-12-12 EP0866949A4 1999-05-26 HUTCHINGS LAWRENCE J
A device (10) that measures the distance traveled, speed, and height jumped of a person while running or walking. Accelerometers and rotational sensors are placed in the sole of one shoe along with an electronic circuit that performs mathematical calculations to determine the distance and height of each step. A radio frequency transmitter (12) sends the distance and height information to a wristwatch or other central receiving unit. A radio frequency receiver (14) in the wristwatch or other unit is coupled to a microprocessor that calculates an output speed based upon step-distance and elapsed time, and the distance traveled of the runner from the sum of all previous step distances. The output of the microprocessor is coupled to a display (18) that shows the distance traveled, speed, or height jumped of the runner or walker.
9 Function measuring device JP2006204527 2006-07-27 JP5076057B2 2012-11-21 拓 上島; 徹昌 小西
10 Method and device for measuring motion performance JP2007316785 2007-12-07 JP2008224654A 2008-09-25 KARIKKO SEPPO; PIIRAINEN TONI; NISKANEN MATTI
<P>PROBLEM TO BE SOLVED: To provide a measuring device for measuring performances, including motion. <P>SOLUTION: The measuring device includes cameras for imaging a person conducting movement from at least two different directions so as to provide image data. An image-processing unit measures the image data for values of predetermined parameters representing motion provide measurement data, and the image-processing unit presents the performance relating to other performances. <P>COPYRIGHT: (C)2008,JPO&INPIT
11 Method for placing crossbar using crossbar end indicia US14947046 2015-11-20 US09808662B1 2017-11-07 David M. File
A method for consistently placing a crossbar on a pin on a standard used in a vertical distance field event such as high jump and pole vault. The crossbar has a crossbar end with a directional index on at least one surface. In another example embodiment, the crossbar end has a plurality of ordinal indicia alone or with the directional index. A worker notes the placement of the directional index and the ordinal indicia when placing the crossbar a first time. The worker subsequently places the crossbar making sure the directional index and ordinal indicia appear in the same position relative to the standards and relative to the pin on the standard.
12 Training Apparatus US15186840 2016-06-20 US20160367847A1 2016-12-22 David ANTUNES
An athletic training device and system may have a training apparatus having a first support having a first coupling mechanism where the first support is preferably vertically adjustable, a second support having a second coupling mechanism, where the second support is preferably vertically adjustable, at least two light sources coupled to the first support, at least one light receiver couple to the second support, where a first wireless transceiver is operably coupled to the at least one light receiver, and a sensing unit having a second wireless transceiver capable of communicating with the first wireless transceiver. The training device generally enables the creation of a virtual barrier that can be used in lieu of an actual barrier for athletic training purposes thereby decreasing the incidence of injury and increasing athlete confidence. When the device is needed for competition use, the required barrier can be coupled thereto.
13 Active response gravity offload and method US13951671 2013-07-26 US09194977B1 2015-11-24 Larry K. Dungan; Paul S. Valle; Derek R. Bankieris; Asher P. Lieberman; Lee Redden; Cecil Shy
A variable gravity field simulator can be utilized to provide three dimensional simulations for simulated gravity fields selectively ranging from Moon, Mars, and micro-gravity environments and/or other selectable gravity fields. The gravity field simulator utilizes a horizontally moveable carriage with a cable extending from a hoist. The cable can be attached to a load which experiences the effects of the simulated gravity environment. The load can be a human being or robot that makes movements that induce swinging of the cable whereby a horizontal control system reduces swinging energy. A vertical control system uses a non-linear feedback filter to remove noise from a load sensor that is in the same frequency range as signals from the load sensor.
14 System and method for tracking and assessing movement skills in multidimensional space US11414990 2006-05-01 US20060211462A1 2006-09-21 Barry French; Kevin Ferguson
Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing that evokes or prompts sport specific responses from the player that are measured to provide meaningful indicia of performance. The sport specific cuing is characterized as a virtual opponent that is responsive to, and interactive with, the player in real time. The virtual opponent continually delivers and/or responds to stimuli to create realistic movement challenges for the player.
15 System and method for tracking and assessing movement skills in multidimensional space US11099252 2005-04-05 US07038855B2 2006-05-02 Barry J. French; Kevin R. Ferguson
Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing that evokes or prompts sport specific responses from the player that are measured to provide meaningful indicia of performance. The sport specific cuing is characterized as a virtual opponent that is responsive to, and interactive with, the player in real time. The virtual opponent continually delivers and/or responds to stimuli to create realistic movement challenges for the player.
16 System and method for tracking and assessing movement skills in multidimensional space US10197135 2002-07-17 US06765726B2 2004-07-20 Barry J. French; Kevin R. Ferguson
Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing that evokes or prompts sport specific responses from the player that are measured to provide meaningful indicia of performance. The sport specific cuing is characterized as a virtual opponent that is responsive to, and interactive with, the player in real time. The virtual opponent continually delivers and/or responds to stimuli to create realistic movement challenges for the player.
17 Inclined ramp for track and field training and training methods therefor US09676586 2000-09-29 US06494812B1 2002-12-17 Charles R. Grimes, Jr.
An inclined ramp is provided for practicing jumps and starts for track and field events. The inclined ramp includes a rigid inclined surface and is usable as part of two different training methods. The training method for jumps involves positioning the ramp near the landing zone with a lower end thereof nearest the approach area, while the training method for starts involves reversing the ramp so that the athlete's feet are on the higher upper end and the hands are on the low end.
18 System and method for tracking and assessing movement skills in multidimensional space US09173274 1998-10-15 US06308565B1 2001-10-30 Barry J. French; Kevin R. Ferguson
Accurate simulation of sport to quantify and train performance constructs by employing sensing electronics for determining, in essentially real time, the player's three dimensional positional changes in three or more degrees of freedom (three dimensions); and computer controlled sport specific cuing that evokes or prompts sport specific responses from the player that are measured to provide meaningful indicia of performance. The sport specific cuing is characterized as a virtual opponent that is responsive to, and interactive with, the player in real time. The virtual opponent continually delivers and/or responds to stimuli to create realistic movement challenges for the player.
19 Testing and training system for assessing the ability of a player to complete a task US34059 1998-03-03 US6073489A 2000-06-13 Barry J. French; Kevin R. Ferguson
A system for assessing a user's movement capabilities creates an accurate simulation of sport to quantify and train several novel performance constructs by employing: proprietary optical sensing electronics for determining, in essentially real time, the player's positional changes in three or more degrees of freedom; and computer controlled sport specific cuing that evokes or prompts sport specific responses from the player. In certain protocols of the present invention, the sport specific cuing may be characterized as a "virtual opponent", that may be kinematically and anthropomorphically correct in form and action. Though the virtual opponent could assume many forms, the virtual opponent is responsive to, and interactive with, the player in real time without any perceived visual lag. The virtual opponent continually delivers and/or responds to stimuli to create realistic movement challenges for the player. The movement challenges are typically comprised of relatively short, discrete movement legs, sometimes amounting to only a few inches of displacement of the player's center of mass. Such movement legs are without fixed start and end positions, necessitating continual tracking of the player's position for meaningful assessment. The virtual opponent can assume the role of either an offensive or defensive player.
20 System and method for measuring movement of objects US570759 1995-12-12 US5724265A 1998-03-03 Lawrence J. Hutchings
A device that measures the distance traveled, speed, and height jumped of a person while running or walking. Accelerometers and rotational sensors are placed in the sole of one shoe along with an electronic circuit that performs mathematical calculations to determine the distance and height of each step. A radio frequency transmitter sends the distance and height information to a wristwatch or other central receiving unit. A radio frequency receiver in the wristwatch or other unit is coupled to a microprocessor that calculates an output speed based upon step-distance and elapsed time, and the distance traveled of the runner from the sum of all previous step distances. The output of the microprocessor is coupled to a display that shows the distance traveled, speed, or height jumped of the runner or walker.
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