序号 专利名 申请号 申请日 公开(公告)号 公开(公告)日 发明人
61 Geo morphing device JP2013533334 2011-09-12 JP5606632B2 2014-10-15 智史 櫻井; 正一朗 窪山
62 画像情報出方法 JP2011502189 2010-05-17 JPWO2010134502A1 2012-11-12 小平 高敏; 高敏 小平; 高資 小平
複数の撮影位置において複数の方向に撮影された複数の画像情報を記憶し、記憶される画像情報に、撮影された時の撮影位置情報と撮影方向とを関連付け、その画像情報が取得されたときに撮影されたサブ領域を関連付けて記憶するデータベースと、視点経路上に配置される複数の位置と視線方向とを指定する経路視点指定装置と、経経路視点指定装置により指定された視点経路上の位置から指定された視線方向の画像情報を前記順番にて検索し映像情報を出する画像検索エンジンであって、データベースに記憶されている、サブ領域に関連付けられている撮影方向情報を参照し、視点経路上の複数の位置それぞれにおける視線の方向に位置するサブ領域を含む画像情報を検索する画像検索エンジンとを備える動画像情報生成システムが提供される。
63 Computer system and operation control method JP2008530978 2007-08-27 JP4668321B2 2011-04-13 博文 伊藤
64 Apparatus and method for processing image, and program JP2009133404 2009-06-02 JP2010282295A 2010-12-16 ASASHIMA SHUICHI; KOSAKAI RYOTA; OTANI TAKAHIDE
<P>PROBLEM TO BE SOLVED: To suppress calculation cost while generating an intermediate image without distortion by using two original images picked up from different visual points. <P>SOLUTION: An image processing apparatus includes: a straight edge detection section that detects a straight edge in at least one of first and second original images obtained by capturing the identical object from two different viewpoints; a first morphing processing section that performs a first morphing process, which does not include parallelization on the first and second original images to generate a first intermediate image seen from a virtual viewpoint between the two viewpoints; a distortion determination section that determines whether or not an edge of the object in the first intermediate image that corresponds to the straight edge detected is distorted; and a second morphing processing section that, if the edge is distorted, performs a second morphing process, which includes parallelization on the first and second original images to generate a second intermediate image seen from the virtual viewpoint. <P>COPYRIGHT: (C)2011,JPO&INPIT
65 コンピュータシステムおよび動作制御方法 JP2008530978 2007-08-27 JPWO2008023819A1 2010-01-14 伊藤 博文; 博文 伊藤
【課題】少ないデータでバーチャルアクターなどの制御対象を自然で滑らかに動かし、そのためのデータ設定を効率よくできること。【解決手段】基本フレームのノードデータと、ノード間の遷移方向、フレームレート等のエッジデータを保存し、一のノードから他のノードへ遷移する際、エッジデータによって定まるモーフィング処理によって他のノードへ遷移する実行手段を備える。またデータ入の際、ノードアイコン同士をエッジアイコンで接続することによって効率的なデータ入力を可能とし、モーフィング処理のデータ登録においては画像ペアの一の画像対して特徴線データをマニュアル入力した後、当該特徴線両端近傍の特徴点を探索して、特徴線データを自動補正する。
66 Animator system and method and user interface using a computer JP2007062600 2007-03-12 JP4161325B2 2008-10-08 クロワトル,ロマン,ベー.
67 Methods for inter-scene transition JP2007541386 2005-11-11 JP2008520052A 2008-06-12 ビョン モク オー,
コンピュータシステムディスプレイ上で第1のシーンと第2のシーンとの間の、動きをシミュレートする遷移を生成する方法およびシステム。 該方法は、第1のシーンを第2のシーンにマッピングする変換を決定することを含む。 シーン間の動きは、第1のシーンと第2のシーンとにおいて遷移対象に基づいて遷移シーンを含む遷移イメージを表示することによってシミュレートされる。 遷移イメージが表示されると、特定された遷移パラメータに従って、遷移対象のレンダリングが展開する。 見る人は、遷移イメージからシーンの連続性の感覚を受け取る。 複雑なネットワークの複数の組のシーン間遷移を使用して、都市景観などの広い地域の仮想ツアーが生成され得る。
68 Animator system and method and user interface using a computer JP52393897 1996-12-24 JP4048447B2 2008-02-20 クロワトル,ロマン,ベー.
69 Computer-assisted animation production system and method and user interface JP2007062600 2007-03-12 JP2007193834A 2007-08-02 KROITOR ROMAN B
<P>PROBLEM TO BE SOLVED: To provide a system and method for intuitively generating computer-assisted animation, and to represent complex motions and wind, inertia, and wave effects in animated objects. <P>SOLUTION: In a transformation space, a computer input device, such as a three-dimensional drawing wand, is moved to generated constructed poses from a plurality of source poses. The transformation space may be in the form of a tetrahedron, with each of the four vertices representing a source pose. At any point within the three-dimensional space of the tetrahedron, a constructed pose may be defined, based on the weighted averages of the four source poses. The animator can produce a sequence of animation, simply by moving the drawing wand within the tetrahedron. The rate of change of the transformations of the constructed poses is controlled by the rate of movement of the drawing wand, but this may be altered, after the sequence of constructed poses has been defined. Additional aspect of the invention relates to the modification of portions of drawings by drawing a "warp" path in space to specify relative displacement from a reference point. It specifies whether how many configure point is affected for segment and segment which are affected. <P>COPYRIGHT: (C)2007,JPO&INPIT
70 Imaging device and image processing method JP2004193142 2004-06-30 JP2006018384A 2006-01-19 HONDA NATSUHITO
<P>PROBLEM TO BE SOLVED: To cater to minute requirement to image deformation processing from a user by intelligibly clearly showing an imaging area that can be an image deformation target to a photographer, in an imaging device applying the image deformation processing to a pickup image. <P>SOLUTION: This imaging device has: a camera part 17 imaging an image; a display part 19 displaying a preview image of the imaged image; a data folder part 14 storing an imaging template having a plurality of contour lines; and a main control part 11 lapping the imaging template over the preview image and displays them on the display part 19, and performing the image deformation processing about at least one area among areas surrounded by the contour lines inside the pickup image. <P>COPYRIGHT: (C)2006,JPO&NCIPI
71 Interpolation method of image, the image processing method, image display method, image processing apparatus, an image display device, and a computer program storage medium JP20230099 1999-07-15 JP3634677B2 2005-03-30 昭宏 片山; 隆明 遠藤
There is provided a method of generating an interpolated image without any constraint even in a wide moving range. When two real images have an inclusive relationship, the two images are rotated to make their optical axes coincide with each other. Nonlinear interpolation processing is performed for the two images after the rotations, and the interpolated image is rotated in the line of sight direction of a user.
72 Method for producing sequence JP2003064475 2003-03-11 JP2003305036A 2003-10-28 DITT HENDRIK; RAHN NORBERT; WACH SIEGFRIED
<P>PROBLEM TO BE SOLVED: To provide a sequence of volume datasets from two volume datasets acquired from one image pickup object at two different points of time, to reduce the X-ray load of a patient. <P>SOLUTION: A first set of deformation vectors is determined to map image contents of the first volume dataset onto image contents of the second volume datasets. Subsequently, a second set of deformation vectors is determined to map image contents of the second volume datasets onto image contents of the first volume dataset. Further, sets of intermediate volume datasets are produced using attenuated deformation vectors with deformation factors A<SB>i</SB>, B<SB>i</SB>. Dependent on the size of the deformation factors, the image information of the individual intermediate volume datasets are shifted to different degrees in relation to the corresponding volume dataset. Subsequently, a set of image deformation volume dataset is produced. <P>COPYRIGHT: (C)2004,JPO
73 Image display JP2000595307 2000-01-19 JP2002535785A 2002-10-22 ミカエル ジェイ ネイル
(57)【要約】 テレビ受信機による表示のための画像を作る方法であって、a)ビットマップの態様でそれぞれの画像を具備するステップと、b)ビットマップ画像のそれぞれを、動的に再定義可能なキャラクタ(DRC)のアレイへと分解するステップと、c)不揮発メモリに画像のそれぞれを形成するDRCのそれぞれを記憶するステップと、d)マイクロプロセッサの制御下で、不揮発性メモリから表示RAMへ順次それぞれの画像のためのDRCのアレイをコピーし、ビットマップ画像を作り出すステップと、e)ビットマップイメージのそれぞれを順次表示するステップとを有する。 上記方法を実行するために配されるテレビ受信機がさらに開示され請求の範囲に記載されている。
74 Graphics and image processing system JP2000571406 1999-09-22 JP2002525764A 2002-08-13 アンドリュー・ルイス・チャールズ・ベレンド; マーク・ジョナサン・ウィリアムズ
(57)【要約】 ソースビデオシーケンスをターゲット画像と組み合わせることによって、変形可能なオブジェクトの画像のアニメーション化シーケンスを、自動生成できる図形と画像処理システムを提供する。 このシステムを用いて、人物の手描きやコンピュータ生成のアニメーションをシミュレーションできる。
75 Character display method and entertainment device JP2001037261 2001-02-14 JP2001319242A 2001-11-16 YONEZAWA TOSHIAKI
PROBLEM TO BE SOLVED: To smoothly change a character on a display screen so as to have various expressions. SOLUTION: The entertainment device for changing the character from the first expression to the second expression executes the following processing. A first expression image 400, to which plural control points C are set, a second expression image 403 to which plural control points B are set, and a reference image 303 are read out. Control points C' as many as the control points C of the first expression image are set to the reference image 303, and images 401-1... of plural expressions to successively appear in the process of change from the first expression image 400 to the reference image 303 are generated by morphing processing based o the control points C of the first expression image 400 and the control points C' of the reference image (first step). Afterwards, control points B' as many as the control points B of the second expression image 403 are newly set to the reference image 303, and images ...402-n of plural expressions to successively appear in the process of change from the reference image 303 to the second expression image 403 are generated by a morphing processing based on the control points B' of the reference image 303 and the control points B of the second expression image 403 (second step). COPYRIGHT: (C)2001,JPO
76 Device and method for morphing image processing using polygon reduction process JP25145899 1999-09-06 JP2001076177A 2001-03-23 ARAI MASATOSHI; AOYAMA YOSHINORI
PROBLEM TO BE SOLVED: To provide a device and a method for morphing image processing which can reduce an interpolative calculation quantity and a process load while maintaining the larger number of control points and more variation steps. SOLUTION: This morphing image processor inputs a 1st image 301 before deformation and a 2nd image 302 after deformation and a polygon model generating process part generates polygon models 311 and 312 represented with polygon meshes. A low-layer polygon model generating process part performs a polygon reduction process to generate low-layer polygon models 321 and 322 decreased in the number of polygons and metadata 331 and 332 wherein a polygon number reducing process is recorded. A low-layer polygon model morphing process part after making the vertexes correspond to each other interpolates both to generate intermediate-layer polygon models 323a and 323b. An intermediate image generating process part performs restoration to polygon models using metadata and texture mapping to generate intermediate images 303a and 303b.
77 Cure generation device and method, recording medium storing program and corresponding point setting method JP22862899 1999-08-12 JP2000149046A 2000-05-30 SHIMADA SHIGEHIRO; KAWAMURA MAKOTO
PROBLEM TO BE SOLVED: To easily produce an intermediate shape of high quality by setting a corresponding point despite the different numbers of segments of curves which are used for producing an intermediate shape. SOLUTION: A step S1 is prepared to set sampling point of a 1st closed curve, which shows the outline shape of an object included in an image and also to set a sampling point of a 2nd closed curve, which shows the outline shape of the said object after a prescribed time together with a step where a corresponding point is set between the 1st and 2nd closed curves and a step S4, where the sampling points of the 1st and 2nd closed curves are interpolated with the corresponding point used as the origin and a closed curve showing an intermediate outline shape which is produced during a period, when the 1st closed curve is transformed into the 2nd closed curve is generated.
78 Animator system and method and user interface using a computer JP52393897 1996-12-24 JP2000502823A 2000-03-07 クロワトル,ロマン,ベー.
(57)【要約】 コンピューターアニメを直覚的に製作するためのシステムおよび方法。 変形空間内で三次元描画ワンド等のコンピューター入デバイスを動かして複数のソースポーズから構築ポーズを作る。 変形空間は四面体で、4つの頂点が1つずつのソースポーズを表す。 四面体の三次元空間内の任意の点で4つのソースポーズの重み付き平均値に基づいて構築ポーズを定義する。 アニメ製作者は四面体内部で描画ワンドを動かすだけでアニメーションシーケンスを製作することができる。 構築ポーズの変形速度は描画ワンドの移動速度で制御される、一連の構築ポーズを定義後に変更することもできる。 本発明では空間内で「ワープ」経路を描いて基準点からの相対的変位を指定することによって線画の一部を変更することができる。 この場合、影響を受けるセグメントおよびセグメントを構成する点がどの程度影響を受けるかを指定する。 アニメ化対象物の複雑な動きと、風、慣性力および波の効果を表現するのに利用できる。
79 신체 치수 및 형상 정보의 사용자-구동 결정의 활성화 및 네트워크 환경에 걸친 그 정보의 이용을 위한 디바이스, 프레임워크 및 방법론 KR1020157035452 2014-05-13 KR1020160021118A 2016-02-24 레이,디프라; 슈,멜로디; 우,충유안; 퀸,존
사용자인터페이스를가진스캐닝부스이다. 인터페이스는사용자식별또는등록데이터를수신하고사용자에게미리정의된다양한위치, 스탠스, 및자세를가정하게하는명령어프롬프트를제공한다. 각자세의이미지데이터가부스내의스캐닝디바이스를이용하여캡처된다. 3차원아바타가이미지데이터의제네릭아바타모델로의매핑또는모핑에기초하여생성된다. 생성된모델로부터의데이터가서버에송신되어이후의애플리케이션, 예를들어, 의복사이즈, 디스플레이또는피팅, 또는건강모니터링을위하여데이터베이스에저장된다.
80 객체 표시 방법 및 그 전자 장치 KR1020140051252 2014-04-29 KR1020150124600A 2015-11-06 호종현; 이신재
본발명의다양한실시예에따르면, 전자장치의객체표시방법은, 표시영역에표시해야할 적어도하나의객체를확인하는동작; 상기적어도하나의객체중 적어도일부객체를상기표시영역에표시하지못하는경우, 상기적어도하나의객체의표시속성을변경하여상기표시영역에표시하는동작을포함할수 있다. 또한, 전자장치의객체표시방법은, 본발명의다양한실시예를통해구현가능하다.
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