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序号 专利名 申请号 申请日 公开(公告)号 公开(公告)日 发明人
241 TAGGING VIRTUAL CURRENCY US11943625 2007-11-21 US20090132416A1 2009-05-21 Tobin R. Titus; Ernest A. Booth; Erik Porter
Technologies are described herein for providing tagging virtual currency and processing payments made by the virtual currency. In an example, a virtual currency unit is received as payment for a good or service. Whether the virtual currency unit is associated with a tag is determined. Upon determining that the virtual currency unit is associated with a tag, whether the tag permits a utilization of the virtual currency unit as payment for the good or service is determined. Upon determining that the tag permits the utilization of the virtual currency unit as payment for the good or service, the payment of the virtual currency unit for the good or service is processed. Upon determining that the tag prohibits the utilization of the virtual currency unit as payment for the good or service, the payment of the virtual currency unit for the good or service is denied.
242 가상화폐 발행 방법 및 결제 시스템 KR20180020914 2018-02-22 KR20180027451A 2018-03-14
본발명은가상화폐발행주체를가상화폐거래당사자인가맹점에게부여하고, 가상화폐의판매를가맹점이고객에게유도하는가상화폐운영시스템을구축하여결제수단으로서의가상화폐효용성을제고시킴과동시에가상화폐구입대금을지정은행에예치하여법정화폐지급준비금으로사용, 지급결제수단으로서의안전성과신뢰성을시스템적으로구현한다. 따라서, 본발명은가상화폐활성화에있어가장큰 걸림돌이되는결제수단으로서의미흡한부분을본 발명의가상화폐발행방법및 결제시스템의제공등을통해문제를근본적으로해결하고자한다.
243 VIRTUAL CURRENCY BANK US14541594 2014-11-14 US20160140653A1 2016-05-19 Ryan McKenzie
Described herein are embodiments of a virtual currency bank that includes a sealed container that includes an exterior surface and defines an interior, a QR code, located on the exterior associated with a public key that is tied to a virtual currency account, in that the QR code may be scanned to access the public key in order to add funds to the virtual currency account, and a private key, located in the interior of the sealed container and associated with the public key, in that the private key must be accessed and read to remove or spend funds from the virtual currency account. The sealed container is sealed in a manner so that the private key cannot be accessed without breaking the seal or the container in a manner that cannot be obscured or undone.
244 VIRTUAL CURRENCY SYSTEM US14218781 2014-03-18 US20150271183A1 2015-09-24 Robert Scott MacGregor; Milagrino Jose C. Ong
Methods for use with computing devices implementing a plurality of nodes of a ring-shaped overlay network. A joining node implemented by a joining computing device requests a connection with a bootstrap one of the plurality of nodes. In response, the bootstrap node sends a handshake identifier to the joining node. The joining node loads one or more portions of selected software code as a byte stream, and performs an operation (e.g., a hash function) on the handshake identifier and the byte stream to determine a first value. The joining node transmits the first value to the bootstrap node. The bootstrap node compares the first value to a second value. When the first and second values are identical, the bootstrap node validates the joining node. When the first and second values are not identical, the bootstrap node rejects the joining node thereby preventing the joining node from joining the overlay network.
245 VIRTUAL CURRENCY SYSTEM US14218763 2014-03-18 US20150269541A1 2015-09-24 Robert Scott MacGregor; Milagrino Jose C. Ong
A system including a network connected to at least one mint computing device implementing a virtual currency mint. The network has a ring topology and includes computing devices that implement a plurality of nodes. The mint issues units of virtual currency to user accounts implemented by the nodes. Each of at least a portion of the nodes is configured to initiate (as a sender node) a transaction with a recipient node that transfers at least one unit of the virtual currency from a sender one of the user accounts to a recipient one of the user accounts. The recipient node validates the transaction, creates a receipt, performs an operation on the receipt to identify a storage node, and routes the receipt to the storage node. The storage node stores the receipt, identifies next storage nodes, and routes copies of the receipt to the next storage nodes for storage thereby.
246 Virtual Currency Payment Network US13630557 2012-09-28 US20130268438A1 2013-10-10 Edward Boyle
A method and system for making purchase payment transactions with merchants, using virtual (eg: points-based) currencies issued by parties other than that of the merchant. Specifically, this invention is a payment network that processes payment instructions across multiple merchants, the payments being made with virtual currency (ie: private, non-sovereign currency, such as loyalty points and social network credits) issued by multiple virtual currency programs (eg: as those from airline, hotel, credit card, social media and gaming companies).
247 仮想通貨の管理方法、仮想通貨システム、該仮想通貨システムにおける広告方法、及びアプリケーションプログラム JP2015027510 2015-02-16 JP2016151802A 2016-08-22 鄒 健宏
【課題】仮想通貨を使用するシステムにおける取引データの一貫性および整合性を確実なものとすることができ、より信頼性の高められた仮想通貨の管理方法を提供する。
【解決手段】オンライン取引におけるトランザクションイベントを検出するステップ401と、トランザクションイベントの各々は、予め生成された仮想通貨によって実行され、仮想通貨は基本単位を有し、基本単位には固有の識別子を有し、トランザクションイベントのそれぞれに関連する取引情報を記録するステップ404と、一つ以上のトランザクションの動向を特定するために取引情報を処理するステップ410とを含む。
【選択図】図4
248 EXPEDITED VIRTUAL CURRENCY TRANSACTION SYSTEM PCT/US2017/049216 2017-08-29 WO2018044951A1 2018-03-08 TIAN, Cheng; GODSEY, Sandy Lynn

Expedited virtual currency transactions are provided by identifying a first user primary wallet having a private key and associated with a virtual currency. First user secondary wallets are created that each include a respective first user secondary wallet private key, and a respective virtual currency transaction is performed using the first user primary wallet private key to transfer predefined amounts of the virtual currency from the first user primary wallet to each of the first user secondary wallets such that first user secondary wallets are provided with different predefined amounts of the virtual currency. Subsequently, an instruction is received to transfer a payment amount to a second user, who is allocated a subset of the first user secondary wallet private keys included in respective first user secondary wallets that are associated with predefined amounts of the virtual currency that equal the payment amount.

249 VIRTUAL CURRENCY TRADING SYSTEM PCT/IB2004001325 2004-03-26 WO2004086256A8 2005-03-10 FAULKNER MICHAEL; DOHERTY DERMOT
250 VIRTUAL CURRENCY TRADING SYSTEM PCT/IB2004/001325 2004-03-26 WO2004086256A2 2004-10-07 FAULKNER, Michael; DOHERTY, Dermot

251 P2P 가상 화폐 담보 대출 금융 기술 서비스 방법 및 그 장치 KR1020160020905 2016-02-23 KR1020170099043A 2017-08-31 김해동
P2P 가상화폐담보대출금융기술서비스방법에서는금융기술서비스장치가제1 정보단말로부터수신된가상화폐담보대출신청정보에기반하여제2 정보단말과의통신을통해담보물로제공된가상화폐에대한수요예측조사를진행하고, 가상화폐담보대출신청정보및 수요예측조사결과를이용하여대출심사를수행할수 있다. 다음, 금융기술서비스장치는투자상품을개설하고투자유치를수행하고, 금융지원서버와의통신을통해, 제2 정보단말로부터수신된투자신청정보에기반하여투자금을입금받고, 가상화폐를담보물로하여담보대출을실행하기위한데이터및 전자신호의처리를수행할수 있다. 그리고, 담보대출이실행된담보물의현금화를실행하는경우에금융기술서비스장치는수요예측조사를통해확보된우선투자자정보에상응하는제2 정보단말에담보물의현금화에참여할수 있는정보를전송하여담보물의현금화를실행하기위한데이터및 전자신호의처리를수행할수 있다.
252 블록체인 기반의 디지털 가상화폐를 환전 또는 송금하기 위한 방법 및 장치 KR1020160030289 2016-03-14 KR101694455B1 2017-01-17 윤준식; 공윤진; 이승명; 김민환
본개시의일 측면은서버를통하여블록체인기반의디지털가상화폐를환전또는송금하기위한방법에관한것이다. 본개시의일 실시예에따른방법은디지털가상화폐에대한제 1 화폐인복수의매도호가및 복수의매도수량을포함한제 1 정보를생성하는단계와, 상기디지털가상화폐에대한제 2 화폐인복수의매수호가및 복수의매수수량을포함한제 2 정보를생성하는단계와, 상기제 1 화폐인소정의송금액에대한송금요청을수신하는단계와, 상기제 1 정보를기초로, 상기복수의매도호가및 상기복수의매도수량중 상기소정의송금액에대한적어도하나이상의매도호가및 적어도하나이상의매도수량을특정하여, 상기소정의송금액에대한매수디지털가상화폐수량을결정하는단계와, 상기제 2 정보를기초로, 상기복수의매수호가및 상기복수의매수수량중 상기매수디지털가상화폐수량에대한적어도하나이상의매수호가및 적어도하나이상의매수수량을특정하여, 상기매수디지털가상화폐수량에대한매수제 2 화폐총액을결정하는단계를포함한다.
253 온라인 및 오프라인 가상화폐의 전자상품권으로의 통합 방법 및 그 시스템 KR1020090035055 2009-04-22 KR1020100116379A 2010-11-01 박보현
PURPOSE: A method and a system for integrating online and offline virtual money to electronic gift certificate are provided to change each different shapes of virtual money into standard unit and to integrated the changed virtual money, thereby the virtual money can be utilized as unified electronic gift certificate. CONSTITUTION: An ID, authentication number, and standard basic unit value of enterprise providing virtual money are received(S110). The electronic gift certificate having the standard unit price of the virtual money is generated(S120). The ID of the generated electronic gift certificate is transferred(S130). The identification of owner which will received the electronic gift certificated is received(S140). The identification number of the electronic gift certificate owner is recorded. The generated electronic gift certificate is transferred to the owner.
254 가상화폐를 이용한 방송 채널별 시청제한단말기 및 시청제한시스템 KR1020090017599 2009-03-02 KR1020100098898A 2010-09-10 홍지숙
PURPOSE: A watching restriction terminal and a watching restriction system exhausting virtual money according to the display time of a broadcast signal are provided to restrict a watching time about a specific broadcast channel preferring children. CONSTITUTION: A broadcasting receiving unit(10) receives broadcasting signal of a broadcasting channel by a user from a broadcasting server. A charging unit(20) allocates virtual currency to each broadcasting channel by the user. If the virtual money allocated in the selected broadcast channel exists in the charging unit, the broadcast signal is displayed. A control unit(40) consumes the virtual money according to the display time of the broadcast signal.
255 METHOD FOR MANAGING VIRTUAL CURRENCY AND IMPROVED VIRTUAL CURRENCY SYSTEM PCT/CN2015/071938 2015-01-30 WO2015113519A1 2015-08-06 CHAU, Kinwang

A method for managing a virtual currency comprising the steps of: detecting transaction events (401) in an online exchange whereby each transaction event is performed with a pre-generated virtual currency having a base unit, each base unit having a unique identifier (406); recording trade information associated with each of the transaction event; and processing the trade information to identify one or more transaction trends (414, 416, 418).

256 虛擬貨幣管理系統及虛擬貨幣管理程式 TW108112165 2019-04-08 TWI726299B 2021-05-01 松田良成; MATSUDA, YOSHINARI
.
257 仮想通貨管理用サーバシステム、プログラム、及び、仮想通貨管理システム JP2014178581 2014-09-02 JP2016053765A 2016-04-14 柿沢 高広; 大場 友喜緒; 恩田 明生
【課題】実際のシステム運用時におけるビジネスの事情を加味しつつ、仮想通貨を適切に管理する。
【解決手段】仮想通貨管理システム1は、ユーザがチャージを行ったチャージ用端末装置10の設置施設Fと同一の運営事業者が運営される施設Fにおいて、特典付与としてゲームをプレイした場合に、特別な画像制御や音声制御を実行し、特別なキャラクタの利用を許可し、又は、特別ステージのプレイを可能にゲーム端末装置20を制御する構成を有している。
【選択図】図1
258 멤버십 포인트 또는 사이버머니를 블록체인을 갖는 디지털 가상통화로 전환하여 주는 장치 KR1020140153548 2014-11-06 KR101591244B1 2016-02-05 어준선; 홍재우
본발명은블록체인을갖는디지털가상화폐의유동시세에서도다양한산업에서서비스되어제각각의다른가치를갖는멤버십포인트나사이버머니를언제든유동시세에의해그 가치가수시로변동하는블록체인을갖는디지털가상화폐로실시간변환가능하게멤버십포인트또는사이버머니의원화환율, 멤버십포인트또는사이버머니의가중치및 블록체인을갖는디지털가상화폐와원화의교환비율을토대로환전요청된멤버십포인트또는사이버머니를블록체인을갖는디지털가상화폐로환전되도록안내하여주는멤버십포인트또는사이버머니를블록체인을갖는디지털가상통화로전환하여주는장치에관한것으로, 고객의인증정보로이용되는회원인증정보및 해당고객이보유하고있는멤버십포인트의정보를표시하는고객멤버십포인트잔액정보를갖는멤버십포인트제공업체서버(100)와; 블록체인을갖는디지털가상통화의매매를위한서비스를제공하는업체가운영하는블록체인보유디지털가상화폐거래서버(200)와; 블록체인보유디지털가상화폐변환안내서버(300)와; 디지털가상화폐를이용하여거래한거래내역이수집보관되는블록체인에저장되는것으로, 고객이보유한블록체인을갖는디지털가상통화의보유정보, 퍼블릭어드레스및 프라이빗키가저장된전자지갑이탑재된고객단말기(400);로이루어지되, 상기고객단말기(400)에서상기블록체인보유디지털가상화폐변환안내서버(300)에접속하고, 해당고객이보유하고있는멤버십포인트를제공해주는업체를식별하는멤버십제공업체식별정보, 해당멤버십제공업체의회원인증정보, 블록체인을갖는디지털가상통화로환전하고자하는멤버십포인트의환전량을나타낸환전요청멤버십포인트수치정보및 퍼블릭어드레스를이용하여멤버십포인트의환전을요청하고, 상기블록체인보유디지털가상화폐변환안내서버(300)에서멤버십포인트의환전요청에의해제공되는멤버십제공업체식별정보, 회원인증정보를이용하여멤버십포인트제공업체서버(100)에게인증확인하고, 환전요청된해당멤버십포인트의원화환율, 해당멤버십포인트의가중치및 그요청된때의블록체인을갖는디지털가상화폐와원화의교환비율을토대로상기환전요청멤버십포인트수치정보에해당되는가치만큼변환된블록체인을갖는디지털가상화폐의금액을나타내는블록체인을갖는디지털가상화폐환전금액정보로연산하여상기블록체인보유디지털가상화폐거래서버(200)로상기디지털가상화폐환전금액정보및 상기퍼블릭어드레스를통보함과더불어, 상기멤버십포인트제공업체서버(100)로환전요청멤버십포인트수치정보를전송하며, 상기멤버십포인트제공업체서버(100)에서그 전송된환전요청멤버십포인트수치정보만큼고객멤버십포인트잔액정보에서차감하며, 상기블록체인보유디지털가상화폐거래서버(200)에서상기퍼블릭어드레스를갖는상기고객단말기(400) 쪽으로블록체인을갖는디지털가상화폐환전금액정보만큼의블록체인을갖는디지털가상화폐금액정보를전송하고, 상기고객단말기(400)에서그 전송된블록체인을갖는디지털가상화폐금액정보를전자지갑의블록체인을갖는디지털가상통화의보유정보에합산되도록제어한다.
259 현실세계에서의 실물화폐와 온라인 게임에서의 가상화폐를연동시키기 위한 시스템 및 이를 이용한 화폐 연동방법 KR1020000039400 2000-07-10 KR1020020005337A 2002-01-17 이대영
PURPOSE: A system and a method for simultaneously changing money in real world with virtual money in an on-line game are provided so that reality of the online game such as a virtual country game can be improved by reflecting depositing and withdrawal of money of a real account to a virtual account of the online game and vice versa. CONSTITUTION: A plurality of game player computers(10) are connected to a communication network(1). A main server(20) is connected to the communication network(1) through a game communication server(21). A game member management database(30) is connected to the main server(20). A bank server(40) is connected to the communication network(1) through a bank communication server(41). In addition, a bank management database(50) is connected to the bank server(40). A game player has a real account in a bank, and can access the main server(20) and the bank server(40) connected to the communication network(1) by using the game player computer(10). On the other hand, the main server(20) receives personal information of the game player input through the game player computer(10), registers the game player as a member, and operates a virtual country game where a virtual character corresponding to the member is selected.
260 Charge payment system using virtual currency JP2009111258 2009-04-30 JP2010262389A 2010-11-18 KANIZAWA KEINA; NAGATOMO YASUYUKI; KITAKAZE YUSUKE; MAKINO KOJI; HOTTA JIRO; KAMI MASAHIKO; OTAKI TADANOBU; KUBOTA KAZUTAKA
<P>PROBLEM TO BE SOLVED: To provide a system paying a use charge or the like of a facility by a virtual currency. <P>SOLUTION: This charge payment system using the virtual currency transmits a card ID recorded in a card carried by a user and a consumed amount of the virtual currency, from a game terminal as a charging objective terminal device to a server device (step S31), replaces the card ID with a user ID as the user ID unique to each user, in the server device (step S32), specifies an account of the virtual currency managed in the side of the server device while correlated with the user ID, subtracts the consumed amount from the balance of the account, when the balance of the account is the consumed amount or more, and stops the subtraction of the consumed amount when the balance is less than the consumed amount (step S34). Transaction result information including an success in the subtraction of the consumed amount is transmitted to the game terminal 3 as a response (steps S35, S36). <P>COPYRIGHT: (C)2011,JPO&INPIT
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