首页 / 专利库 / 信号处理 / 时间反演 / Magnetic shuffleboard

Magnetic shuffleboard

阅读:662发布:2023-03-25

专利汇可以提供Magnetic shuffleboard专利检索,专利查询,专利分析的服务。并且A portable magnetic shuffleboard game characterized by a marginally enclosed game board whose playing surface is uniquely charted and structured to provide north and south communicating zones featuring a novel arrangement of starting lines. There are two starting lines and playing piece pockets in the south zone and one starting line and left and right playing piece pockets in the north zone. The playing pieces comprise magnetic rings capable of being selectively slid and shiftably moved from an initially set locale to prescribed target and scoring areas. An underlying principle involves magnetic repulsion wherein a magentic cue (called a Q-ring) is manually manipulated in such a manner that it repulses, chases, and drives one of more scoring rings toward the desired goals, racing against time or, alternatively, racing against an opponent for task-completion.,下面是Magnetic shuffleboard专利的具体信息内容。

1. A magnetic shuffleboard game comprising a game board having a smooth flat playing surface plotted and laid out at one playing end to provide a starting area, a plurality of magnetic playing and scoring pieces capable of being selectively slid and shiftably moved out from predetermined manually set positions within the confines of said starting area to an isolated complemental scoring area, said scoring area having recesses defining a group of upwardly opening seatinG and retaining pockets for scoring reception of playing pieces which are successfully shuffled by a player and temporarily lodged in said pockets, said magnetic playing pieces being movable in response to forces of repulsion, at least one of said playing pieces being adapted to be manually manipulated by one hand and constituting a cue and functioning to repulse, chase and maneuver one or more of the playing and scoring pieces minus physical contact and solely by magnetic force from the starting area to the scoring area in a manner and seating itself in a scoring position in a prescribed pocket, said playing pieces comprising basically similar magnetic rings, the cue ring being color-coded, marked with the letter ''''Q'''' and designated as a Q-ring, all of the other rings being distinctively color-coded and thus differentiated one from the other and from the Q-ring, said pockets being identified 1, 2 and 3 and A, B and C and individually and distinguishably colored to mate with the colors identifying the corresponding color-coded magnetic rings.
2. The magnetic shuffleboard game defined in and according to claim 1, and wherein said pockets are laid out and grouped to delineate a triangle pattern, are spaced apart a predetermined distance to isolate the pocketed magnetic rings from each other, and of requisite diameter and depth to retentively but accessibly seat the respectively oriented and cooperable magnetic rings.
3. The magnetic shuffleboard game defined in and according to claim 2, and in combination, a plurality of readily insertable and removable non-magnetic discs, said discs constituting covers for and being adapted to be plugged into certain selected pockets when in use and having top surfaces which are flush with said playing surface.
4. A portable table-type magnetic shuffleboard game comprising: a game board having a solid smooth finished and flat playing surface, one-half portion of said game board being adapted to function as a north zone for a single player and the other half portion being adapted to function as a south zone for two players, a median forward portion of said south zone having a triangulate group of six recesses which are individually and distinctively colored and are further differentiated by accompanying identifying numerals 1, 2 and 3 and letters A, B and C, said recesses providing receiving, seating and retaining pockets for magnetic playing rings, a first corner area of said playing surface situated to the left of said pockets having a row of aligned longitudinally spaced distinctively colored relatively small starting spots providing a first starting line and individually designated A, B and C, a second corner area of said playing surface situated to the right of said pockets likewise having a row of longitudinally spaced distinctively colored starting spots providing a second starting line and being individually designated 1, 2 and 3, six basically similar magnetic rings adapted to be registered and concentrically lined up for use with coordinating spots embodied in said first and second starting lines, that is, when initially manually set for use by the respective players at the south zone.
5. The magnetic shuffleboard game defined in and according to claim 4, and wherein a median lengthwise portion of the north zone is provided with a starting line embodying aligned longitudinally spaced distinctively colored starting spots, namely, yellow, blue and red spots identified 1, 2 and 3 and lavender, orange and green starting spots identified A, B and C.
6. The magnetic shuffleboard game defined in and according to claim 5, and wherein the aforementioned magnetic rings are designed and adapted to be set for use in concentric alignment with their respectively cooperable spots, and also wherein portions of said playing surface to the left and right of said last named starting line are provided with individual triangulate groups of recesses also defining receiving, seating and retaining pockets for orientEd magnetic rings, the group to the left being numbered 1, 2 and 3 and distinguishably colored and the group to the right being lettered A, B and C and likewise distinguishably colored for coordination with said magnetic rings.
7. The magnetic shuffleboard game defined in and according to claim 6 and in combination, a plurality of readily insertable and removable non-magnetic discs, said discs constituting covers for and being adapted to be plugged into certain selected pockets when in use and having top surfaces which are flush with said playing surface.
8. The magnetic shuffleboard game defined in claim 7, and wherein each disc is of a prescribed thickness corresponding to the depth of the pocket in which it is plugged, and the diameter thereof corresponding to the diameter of the cooperable pocket.
9. The magnetic shuffleboard game defined in claim 6, and wherein said magnetic rings are individually color-coded and differentiated one from another, the predetermined colors of the individual magnetic rings corresponding to the coordinating colors designating said spots and distinguishable colors designating said seating and retaining pockets.
说明书全文
高效检索全球专利

专利汇是专利免费检索,专利查询,专利分析-国家发明专利查询检索分析平台,是提供专利分析,专利查询,专利检索等数据服务功能的知识产权数据服务商。

我们的产品包含105个国家的1.26亿组数据,免费查、免费专利分析。

申请试用

分析报告

专利汇分析报告产品可以对行业情报数据进行梳理分析,涉及维度包括行业专利基本状况分析、地域分析、技术分析、发明人分析、申请人分析、专利权人分析、失效分析、核心专利分析、法律分析、研发重点分析、企业专利处境分析、技术处境分析、专利寿命分析、企业定位分析、引证分析等超过60个分析角度,系统通过AI智能系统对图表进行解读,只需1分钟,一键生成行业专利分析报告。

申请试用

QQ群二维码
意见反馈